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-kanekei's team

10

76 kills · 5 players

de_mirage · 40 min

23 rounds · 2026-05-29

Europe 5v5 Queue

Winner · Tokken_White's team

13

92 kills · 5 players

Top fragger

Tokken_White

26 kills

Top impact

Tokken_White

115 ADR

Util damage

Tokken_White

117 HP

Weak spots this match

vs lifetime baseline
  • ST4R1L

    HS % 28% (avg 42%)

    -33%
  • lucky4CH

    K/D 1.00 (avg 1.23)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-kanekei's team

9 · 1

-kanekei

L102

21/19/1 · 2037 dmg

ADR

89

HS%

67

K/D

1.11

Entry 1/0Multi 2Util 48AWP 4Pistol 7

lucky4CH

L101

19/19/3 · 1686 dmg

ADR

73

HS%

47

K/D

1.00

Entry 3/0Util 21AWP 1Pistol 3
K/D -19%HS % +18%

-Allurin-

L103

15/22/8 · 2118 dmg

ADR

92

HS%

47

K/D

0.68

Multi 2Util 54AWP 2

jack_bullet

L93

12/16/1 · 1400 dmg

ADR

61

HS%

50

K/D

0.75

Util 8AWP 3Pistol 5

-bright666

L101

9/20/8 · 1452 dmg

ADR

63

HS%

56

K/D

0.45

Entry 1/0AWP 1Pistol 5

Tokken_White's team

3 · 10

Tokken_White

L103

26/12/4 · 2655 dmg

ADR

115

HS%

35

K/D

2.17

Entry 4/0Multi 3Util 117Pistol 2

ST4R1L

L101

18/17/4 · 1961 dmg

ADR

85

HS%

28

K/D

1.06

Entry 4/0Multi 1Util 64AWP 11Pistol 2
HS % -33%K/D -13%ADR +10%

Qtempz

L103

18/20/10 · 2210 dmg

ADR

96

HS%

72

K/D

0.90

Entry 6/0Pistol 3

Freitzzzz

L104

16/14/5 · 1687 dmg

ADR

73

HS%

50

K/D

1.14

Entry 2/0Util 50AWP 5Pistol 6

matizzz

L92

14/13/2 · 1188 dmg

ADR

52

HS%

57

K/D

1.08

Entry 2/0Util 87AWP 1Pistol 1

Half-by-half

First half

9 · 3

Second half

1 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.