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Fexum_'s team

5

54 kills · 5 players

de_dust2 · 31 min

18 rounds · 2026-06-12

Europe 5v5 Queue

Winner · sugammadexx's team

13

70 kills · 5 players

Top fragger

keykawa

21 kills

Top impact

keykawa

111 ADR

Util damage

Justcs66

296 HP

Weak spots this match

vs lifetime baseline
  • LaaLa

    K/D 0.77 (avg 1.26)

    -39%
  • LaaLa

    ADR 70 (avg 91)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fexum_'s team

5 · 0

Fexum_

L101

17/15/2 · 1877 dmg

ADR

104

HS%

65

K/D

1.13

Entry 4/0Multi 2Util 157Pistol 1

Norik1221

L9

11/13/1 · 958 dmg

ADR

53

HS%

45

K/D

0.85

Multi 1Util 24Pistol 1

bon1x_0

L92

9/14/6 · 1172 dmg

ADR

65

HS%

78

K/D

0.64

Entry 1/0Multi 1Util 75Pistol 2

E6AKa_M3nt

L82

9/15/3 · 1464 dmg

ADR

81

HS%

33

K/D

0.60

Entry 2/0Multi 1Util 65AWP 1Pistol 2

Dimac1ks

L8

8/13/4 · 960 dmg

ADR

53

HS%

88

K/D

0.62

Entry 1/0Util 37Pistol 2

sugammadexx's team

7 · 6

keykawa

L102

21/10/4 · 2001 dmg

ADR

111

HS%

48

K/D

2.10

Entry 2/0Multi 2Util 138AWP 10Pistol 4

sugammadexx

L82

20/10/4 · 1767 dmg

ADR

98

HS%

50

K/D

2.00

Entry 3/0Multi 2Util 93AWP 1Pistol 3

Justcs66

L96

15/9/6 · 1683 dmg

ADR

94

HS%

27

K/D

1.67

Multi 1Util 296Pistol 4

LaaLa

L83

10/13/7 · 1251 dmg

ADR

70

HS%

50

K/D

0.77

Entry 3/0Util 6Pistol 1
K/D -39%ADR -24%

_belali1

L7

4/13/6 · 874 dmg

ADR

49

HS%

25

K/D

0.31

Entry 2/0Util 37Pistol 1

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.