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Winner · e11zo's team

13

70 kills · 5 players

de_dust2 · 26 min

16 rounds · 2026-04-20

Europe 5v5 Queue

s1avanzer's team

3

41 kills · 5 players

Top fragger

murr0mets

19 kills

Top impact

murr0mets

136 ADR

Util damage

murr0mets

215 HP

Weak spots this match

vs lifetime baseline
  • tadjjjiK

    HS % 45% (avg 58%)

    -22%
  • tadjjjiK

    ADR 65 (avg 76)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

e11zo's team

11 · 2

murr0mets

L104

19/9/5 · 2176 dmg

ADR

136

HS%

58

K/D

2.11

Entry 5/0Multi 2Util 215AWP 1Pistol 5
K/D +73%HS % +57%

TrollLion

L94

18/6/3 · 1879 dmg

ADR

117

HS%

39

K/D

3.00

Entry 2/0Multi 2Util 85AWP 16Pistol 1

oxiie

L62

12/7/2 · 1193 dmg

ADR

75

HS%

33

K/D

1.71

Entry 1/0Multi 1Util 211

tadjjjiK

L82

11/7/3 · 1038 dmg

ADR

65

HS%

45

K/D

1.57

Entry 2/0Multi 1Util 33
HS % -22%ADR -15%K/D +50%

e11zo

L101

10/12/4 · 1194 dmg

ADR

75

HS%

60

K/D

0.83

Entry 3/0Util 124Pistol 2

s1avanzer's team

1 · 2

PavlikAngel

L101

15/14/0 · 1472 dmg

ADR

92

HS%

60

K/D

1.07

Entry 2/0Multi 2Util 7AWP 2Pistol 2

s1avanzer

L81

9/14/4 · 1097 dmg

ADR

69

HS%

44

K/D

0.64

Entry 1/0Multi 1Util 132AWP 2Pistol 3

Volganin97

L9

7/14/4 · 713 dmg

ADR

45

HS%

43

K/D

0.50

afghanheroin

L101

7/14/3 · 961 dmg

ADR

60

HS%

43

K/D

0.50

Multi 1Pistol 2

antisjsal

L3

3/14/4 · 639 dmg

ADR

40

HS%

33

K/D

0.21

Util 31Pistol 1

Half-by-half

First half

11 · 1

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.