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Winner · madvErt's team

13

88 kills · 5 players

de_nuke · 38 min

23 rounds · 2026-05-30

Europe 5v5 Queue

camel_gaming's team

10

76 kills · 5 players

Top fragger

madvErt

20 kills

Top impact

camel_gaming

89 ADR

Util damage

G1cu7201

210 HP

Weak spots this match

vs lifetime baseline
  • AgonyKC

    HS % 33% (avg 54%)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

madvErt's team

7 · 6

madvErt

L93

20/14/7 · 1970 dmg

ADR

86

HS%

50

K/D

1.43

Entry 5/0Multi 1Util 168AWP 2Pistol 3

G1cu7201

L94

19/15/1 · 1936 dmg

ADR

84

HS%

47

K/D

1.27

Entry 4/0Multi 1Util 210AWP 4Pistol 1

DuhaDey

L102

18/14/4 · 1878 dmg

ADR

82

HS%

44

K/D

1.29

Entry 2/0Multi 1Util 122AWP 1Pistol 3

AgonyKC

L93

18/15/4 · 1585 dmg

ADR

69

HS%

33

K/D

1.20

Multi 2Util 56Pistol 1
HS % -39%ADR -12%

ZordKcity

L71

13/18/10 · 1896 dmg

ADR

82

HS%

85

K/D

0.72

Entry 2/0Util 22

camel_gaming's team

5 · 5

Meselion

L81

19/17/3 · 1980 dmg

ADR

86

HS%

53

K/D

1.12

Entry 2/0Multi 1Util 73AWP 5Pistol 2

camel_gaming

L104

18/17/2 · 2038 dmg

ADR

89

HS%

72

K/D

1.06

Multi 1Util 23Pistol 2

_moogli_

L82

17/18/2 · 1887 dmg

ADR

82

HS%

24

K/D

0.94

Entry 4/0Multi 1Util 114Pistol 4

EKIERSON

L82

11/18/6 · 1479 dmg

ADR

64

HS%

27

K/D

0.61

Entry 2/0Multi 1Util 157AWP 3Pistol 2

zEfNwy

L91

11/18/1 · 1115 dmg

ADR

49

HS%

73

K/D

0.61

Entry 2/0Util 12AWP 1Pistol 6

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.