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ABTOBUS67's team

9

73 kills · 5 players

de_mirage · 35 min

22 rounds · 2026-06-03

Europe 5v5 Queue

Winner · --dima-_-'s team

13

81 kills · 5 players

Top fragger

ABTOBUS67

26 kills

Top impact

ABTOBUS67

107 ADR

Util damage

suffixx

299 HP

Weak spots this match

vs lifetime baseline
  • shidou-_-

    HS % 15% (avg 52%)

    -71%
  • shidou-_-

    K/D 0.87 (avg 1.16)

    -25%
  • shidou-_-

    ADR 71 (avg 86)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ABTOBUS67's team

6 · 3

ABTOBUS67

L104

26/16/3 · 2345 dmg

ADR

107

HS%

69

K/D

1.62

Entry 1/0Multi 4Util 87Pistol 8
HS % +30%ADR +15%

stargodiy

L101

17/14/3 · 2091 dmg

ADR

95

HS%

59

K/D

1.21

Entry 3/0Util 111Pistol 4

kenshirosad

L101

13/17/7 · 1751 dmg

ADR

80

HS%

69

K/D

0.76

Entry 1/0Multi 1Util 96Pistol 1

donk-andreev

L102

11/17/5 · 1406 dmg

ADR

64

HS%

36

K/D

0.65

Entry 2/0Util 70AWP 3Pistol 1

-w1kard

L101

6/17/6 · 848 dmg

ADR

39

HS%

50

K/D

0.35

Util 7Pistol 1

--dima-_-'s team

6 · 7

--dima-_-

L105

21/16/3 · 2137 dmg

ADR

97

HS%

52

K/D

1.31

Entry 2/0Multi 1Util 45AWP 2Pistol 2

galihaa

L102

18/16/6 · 1504 dmg

ADR

68

HS%

44

K/D

1.12

Entry 5/0Util 57Pistol 4

suffixx

L103

16/12/10 · 1950 dmg

ADR

89

HS%

56

K/D

1.33

Entry 2/0Multi 3Util 299Pistol 3

ForkaJJ22

L101

13/14/8 · 1606 dmg

ADR

73

HS%

69

K/D

0.93

Entry 2/0Util 171Pistol 2

shidou-_-

L102

13/15/4 · 1560 dmg

ADR

71

HS%

15

K/D

0.87

Entry 4/0Multi 1Util 17AWP 5Pistol 1
HS % -71%K/D -25%

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.