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Winner · L4RNN's team

13

71 kills · 5 players

de_dust2 · 23 min

15 rounds · 2026-05-30

Europe 5v5 Queue

N1nek's team

2

39 kills · 5 players

Top fragger

0xCooL

20 kills

Top impact

0xCooL

141 ADR

Util damage

IAmCogaz

139 HP

Weak spots this match

vs lifetime baseline
  • IAmCogaz

    HS % 0% (avg 34%)

    -100%
  • IAmCogaz

    K/D 0.50 (avg 1.07)

    -53%
  • IAmCogaz

    ADR 58 (avg 80)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

L4RNN's team

10 · 3

0xCooL

L95

20/8/5 · 2111 dmg

ADR

141

HS%

65

K/D

2.50

Entry 2/0Multi 3Util 50Pistol 1

L4RNN

L93

19/5/3 · 1371 dmg

ADR

91

HS%

63

K/D

3.80

Entry 2/0Multi 2Util 6Pistol 3

AR197

L102

14/9/6 · 1417 dmg

ADR

95

HS%

43

K/D

1.56

Entry 1/0Multi 1Util 77Pistol 3

Noxiity

L102

13/7/5 · 1484 dmg

ADR

99

HS%

15

K/D

1.86

Entry 3/0Multi 1Util 7AWP 7Pistol 3

IAmCogaz

L91

5/10/9 · 868 dmg

ADR

58

HS%

0

K/D

0.50

Entry 1/0Util 139Pistol 1
HS % -100%K/D -53%

N1nek's team

2 · 0

N1nek

L91

12/13/1 · 1047 dmg

ADR

70

HS%

50

K/D

0.92

Multi 2Pistol 2

Rez5K

L10

8/15/4 · 1108 dmg

ADR

74

HS%

38

K/D

0.53

Entry 2/0Util 103AWP 1Pistol 2

Swiiz11

L9

7/15/2 · 1170 dmg

ADR

78

HS%

57

K/D

0.47

Entry 1/0Util 39Pistol 1

-w1thout-

L10

6/15/0 · 879 dmg

ADR

59

HS%

67

K/D

0.40

Entry 3/0Util 29AWP 1Pistol 1

chales1s

L91

6/13/1 · 684 dmg

ADR

46

HS%

33

K/D

0.46

Util 1AWP 1Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.