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Winner · Schwann_'s team

13

92 kills · 5 players

de_cache · 38 min

23 rounds · 2026-06-03

North America 5V5 Queue

johnayyy's team

10

69 kills · 5 players

Top fragger

dcep

24 kills

Top impact

dcep

107 ADR

Util damage

Qiupalong

237 HP

Weak spots this match

vs lifetime baseline
  • Outcast70

    HS % 12% (avg 40%)

    -70%
  • SyrupMan67

    K/D 0.35 (avg 0.83)

    -58%
  • SyrupMan67

    ADR 43 (avg 65)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Schwann_'s team

8 · 5

dcep

L105

24/14/7 · 2464 dmg

ADR

107

HS%

50

K/D

1.71

Entry 5/0Multi 4Util 85Pistol 2

weedz-

L93

19/13/4 · 1991 dmg

ADR

87

HS%

53

K/D

1.46

Multi 1Util 134Pistol 3

doc_0c

L81

18/14/4 · 1490 dmg

ADR

65

HS%

50

K/D

1.29

Entry 1/0Util 172Pistol 4
HS % +16%

Outcast70

L92

16/13/10 · 1998 dmg

ADR

87

HS%

12

K/D

1.23

Entry 2/0Multi 2Util 114Pistol 2
HS % -70%ADR +11%

Schwann_

L92

15/15/8 · 1940 dmg

ADR

84

HS%

73

K/D

1.00

Entry 6/0Util 222AWP 2Pistol 3

johnayyy's team

4 · 6

Qiupalong

L104

21/17/8 · 2327 dmg

ADR

101

HS%

57

K/D

1.24

Entry 2/0Multi 3Util 237Pistol 5

johnayyy

L102

18/17/3 · 1644 dmg

ADR

72

HS%

56

K/D

1.06

Entry 5/0Multi 1Util 92Pistol 2

ZeroZK

L83

15/18/7 · 1921 dmg

ADR

84

HS%

67

K/D

0.83

Multi 2Util 166Pistol 2

pakjinnie

L81

8/20/4 · 1022 dmg

ADR

44

HS%

62

K/D

0.40

Entry 1/0Util 33AWP 2Pistol 2

SyrupMan67

L5

7/20/3 · 981 dmg

ADR

43

HS%

100

K/D

0.35

Entry 1/0Multi 1Util 43Pistol 6
K/D -58%ADR -34%HS % +108%

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.