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xEternaLxx's team

8

64 kills · 5 players

de_dust2 · 37 min

21 rounds · 2026-05-30

Europe 5v5 Queue

Winner · bely's team

13

74 kills · 5 players

Top fragger

1NSERT2

19 kills

Top impact

1NSERT2

98 ADR

Util damage

OXFROG

128 HP

Weak spots this match

vs lifetime baseline
  • zeking-

    K/D 0.46 (avg 1.10)

    -58%
  • zeking-

    ADR 37 (avg 79)

    -53%
  • LARRYLOBSTE4

    K/D 0.79 (avg 1.19)

    -34%
  • xEternaLxx

    HS % 39% (avg 54%)

    -28%
  • LARRYLOBSTE4

    ADR 58 (avg 80)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

xEternaLxx's team

6 · 2

xEternaLxx

L10

18/14/4 · 1884 dmg

ADR

90

HS%

39

K/D

1.29

Entry 6/0Util 2AWP 12Pistol 3
HS % -28%

wie

L102

16/15/2 · 1698 dmg

ADR

81

HS%

56

K/D

1.07

Entry 1/0Multi 1AWP 5Pistol 2

OXFROG

L105

16/15/3 · 1746 dmg

ADR

83

HS%

88

K/D

1.07

Entry 2/0Multi 1Util 128Pistol 6

21ql

L10

8/17/3 · 1107 dmg

ADR

53

HS%

88

K/D

0.47

Util 15Pistol 1

zeking-

L101

6/13/2 · 783 dmg

ADR

37

HS%

83

K/D

0.46

Entry 1/0Util 47Pistol 1
K/D -58%ADR -53%HS % +69%

bely's team

6 · 7

1NSERT2

L105

19/13/7 · 2064 dmg

ADR

98

HS%

53

K/D

1.46

Entry 2/0Multi 2Util 11AWP 7

iBALLY

L103

17/9/3 · 1765 dmg

ADR

84

HS%

59

K/D

1.89

Entry 3/0Multi 2Util 114AWP 2
K/D +60%HS % +11%

bely

L10

15/12/5 · 1432 dmg

ADR

68

HS%

53

K/D

1.25

Entry 4/0Multi 1Util 45AWP 3Pistol 3

lms23

L102

12/17/3 · 1590 dmg

ADR

76

HS%

58

K/D

0.71

Entry 2/0Multi 1Util 57AWP 3Pistol 2

LARRYLOBSTE4

L103

11/14/5 · 1219 dmg

ADR

58

HS%

73

K/D

0.79

Multi 2
K/D -34%ADR -28%HS % +49%

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.