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Winner · Nikodeon's team

13

75 kills · 5 players

de_anubis · 27 min

17 rounds · 2026-05-29

Europe 5v5 Queue

k0nfig's team

4

48 kills · 5 players

Top fragger

suisha

19 kills

Top impact

Lst

116 ADR

Util damage

Nikodeon

290 HP

Weak spots this match

vs lifetime baseline
  • k0nfig

    K/D 0.47 (avg 1.39)

    -66%
  • k0nfig

    ADR 62 (avg 93)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nikodeon's team

9 · 4

suisha

L103

19/9/2 · 1679 dmg

ADR

99

HS%

53

K/D

2.11

Multi 2Util 87AWP 6Pistol 5

Nikodeon

L103

18/8/4 · 1699 dmg

ADR

100

HS%

61

K/D

2.25

Entry 5/0Multi 1Util 290Pistol 4

-caga

L102

14/11/5 · 1478 dmg

ADR

87

HS%

64

K/D

1.27

Entry 1/0Multi 1Util 191

pachouille

L102

14/11/4 · 1458 dmg

ADR

86

HS%

64

K/D

1.27

Entry 2/0Multi 1Util 104Pistol 2

1MEYS1

L103

10/9/8 · 1276 dmg

ADR

75

HS%

40

K/D

1.11

Entry 1/0Multi 1Util 77Pistol 1
ADR -12%

k0nfig's team

3 · 1

Lst

L103

19/15/2 · 1977 dmg

ADR

116

HS%

63

K/D

1.27

Entry 4/0Multi 2Util 107AWP 2Pistol 5

elemm

L10

11/15/3 · 1232 dmg

ADR

73

HS%

36

K/D

0.73

Entry 2/0Util 35AWP 2Pistol 1

Zebere

L101

8/15/1 · 1112 dmg

ADR

65

HS%

75

K/D

0.53

Entry 1/0Multi 1Util 108Pistol 2

k0nfig

L10

7/15/4 · 1045 dmg

ADR

62

HS%

86

K/D

0.47

Multi 1Util 96Pistol 3
K/D -66%ADR -34%HS % +51%

-kRyTouS

L10

3/15/2 · 239 dmg

ADR

14

HS%

0

K/D

0.20

Entry 1/0Util 4Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.