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Winner · fkurdad's team

13

80 kills · 5 players

de_ancient · 33 min

20 rounds · 2026-05-31

SEA 5V5 Queue

V1to0oo0o's team

7

67 kills · 5 players

Top fragger

fkurdad

19 kills

Top impact

B1u

106 ADR

Util damage

MORPHIA666

105 HP

Weak spots this match

vs lifetime baseline
  • fkurdad

    HS % 21% (avg 49%)

    -57%
  • MORPHIA666

    K/D 0.61 (avg 1.05)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fkurdad's team

9 · 4

fkurdad

L103

19/12/3 · 1945 dmg

ADR

97

HS%

21

K/D

1.58

Entry 5/0Multi 2Util 71AWP 7Pistol 4
HS % -57%K/D +26%ADR +16%

srzh

L103

18/12/3 · 1700 dmg

ADR

85

HS%

50

K/D

1.50

Entry 1/0Util 61Pistol 4
HS % +11%

Natrux2

L102

16/14/7 · 1931 dmg

ADR

97

HS%

62

K/D

1.14

Entry 2/0Multi 1Util 89Pistol 7

Nijun-_-

L102

14/15/3 · 1332 dmg

ADR

67

HS%

57

K/D

0.93

Entry 2/0Multi 1Util 102Pistol 2

SanyaThanh

L103

13/14/3 · 1544 dmg

ADR

77

HS%

85

K/D

0.93

Entry 2/0Multi 1Util 55Pistol 2

V1to0oo0o's team

3 · 4

B1u

L102

19/14/6 · 2124 dmg

ADR

106

HS%

63

K/D

1.36

Entry 2/0Multi 1Util 94Pistol 3

Ryusei23

L101

13/17/3 · 1364 dmg

ADR

68

HS%

46

K/D

0.76

Entry 1/0Multi 1Util 50AWP 3Pistol 3

Ifx935

L10

12/17/3 · 1234 dmg

ADR

62

HS%

42

K/D

0.71

Entry 5/0Multi 1Pistol 1

V1to0oo0o

3

12/15/1 · 1356 dmg

ADR

68

HS%

58

K/D

0.80

Util 42AWP 1Pistol 4

MORPHIA666

L101

11/18/3 · 1408 dmg

ADR

70

HS%

55

K/D

0.61

Util 105AWP 1Pistol 1
K/D -42%HS % +17%

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.