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akurxxx's team

5

51 kills · 5 players

de_ancient · 26 min

18 rounds · 2026-05-29

Europe 5v5 Queue

Winner · starydead's team

13

78 kills · 5 players

Top fragger

Amoral--_--

27 kills

Top impact

Amoral--_--

130 ADR

Util damage

MaSteR_NeGeV

207 HP

Weak spots this match

vs lifetime baseline
  • scro11over

    K/D 0.80 (avg 1.03)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

akurxxx's team

3 · 2

Murtuziktri

2

14/15/1 · 1450 dmg

ADR

81

HS%

43

K/D

0.93

Multi 2Util 24Pistol 3

INkeRM

1

12/15/5 · 1159 dmg

ADR

64

HS%

50

K/D

0.80

Entry 1/0Multi 1

dondealer

L41

10/16/7 · 1456 dmg

ADR

81

HS%

50

K/D

0.62

Entry 2/0Multi 1Util 47AWP 1Pistol 5

tvvinkl3888

9/17/1 · 1228 dmg

ADR

68

HS%

56

K/D

0.53

Entry 4/0Multi 1Util 93AWP 2Pistol 5

akurxxx

L41

6/17/4 · 1066 dmg

ADR

59

HS%

50

K/D

0.35

Util 45Pistol 1

starydead's team

9 · 4

Amoral--_--

4

27/8/2 · 2341 dmg

ADR

130

HS%

48

K/D

3.38

Entry 4/0Multi 4Util 139AWP 3Pistol 10
HS % -9%K/D +122%ADR +28%

siuuu_1000

L45

22/10/7 · 2230 dmg

ADR

124

HS%

36

K/D

2.20

Entry 5/0Multi 1Util 38AWP 3Pistol 1

MaSteR_NeGeV

L43

13/8/5 · 1342 dmg

ADR

75

HS%

23

K/D

1.62

Entry 1/0Util 207AWP 1Pistol 1

scro11over

L41

12/15/4 · 1300 dmg

ADR

72

HS%

58

K/D

0.80

Entry 1/0Pistol 3
K/D -22%ADR -12%HS % +23%

starydead

L4

4/11/10 · 899 dmg

ADR

50

HS%

25

K/D

0.36

Util 195Pistol 2

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.