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Winner · willliam's team

13

80 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-06-14

Europe 5v5 Queue

SnD--'s team

9

74 kills · 5 players

Top fragger

zoom_--

22 kills

Top impact

zoom_--

97 ADR

Util damage

NisseFro

297 HP

Weak spots this match

vs lifetime baseline
  • dahl

    HS % 39% (avg 48%)

    -19%
  • dahl

    ADR 75 (avg 89)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

willliam's team

5 · 8

willliam

L93

18/17/3 · 2005 dmg

ADR

91

HS%

33

K/D

1.06

Entry 4/0Multi 1Util 213AWP 4Pistol 3

dahl

L103

18/16/5 · 1647 dmg

ADR

75

HS%

39

K/D

1.12

Entry 1/0Multi 2Util 150Pistol 5
HS % -19%ADR -16%

NisseFro

L101

17/14/3 · 1661 dmg

ADR

76

HS%

71

K/D

1.21

Entry 1/0Multi 1Util 297Pistol 1

tuss-

L93

15/14/6 · 1547 dmg

ADR

70

HS%

53

K/D

1.07

Entry 5/0Multi 1Util 98AWP 1
ADR -11%HS % +15%

armyb

L103

12/13/6 · 1608 dmg

ADR

73

HS%

67

K/D

0.92

Util 195Pistol 3

SnD--'s team

7 · 2

zoom_--

3

22/14/4 · 2138 dmg

ADR

97

HS%

59

K/D

1.57

Entry 1/0Multi 2Util 223Pistol 2

rx-

L102

17/18/5 · 2012 dmg

ADR

92

HS%

71

K/D

0.94

Entry 3/0Util 100AWP 1Pistol 3

SnD--

L102

16/15/3 · 1628 dmg

ADR

74

HS%

56

K/D

1.07

Entry 3/0Multi 1Util 72AWP 5Pistol 6

NO_Nam33

L10

10/18/5 · 1323 dmg

ADR

60

HS%

70

K/D

0.56

Entry 3/0Util 27Pistol 2

APOCA

L102

9/15/6 · 1069 dmg

ADR

49

HS%

78

K/D

0.60

Entry 1/0Util 163Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.