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Migel's team

5

55 kills · 5 players

de_dust2 · 31 min

18 rounds · 2026-06-09

Europe 5v5 Queue

Winner · bATULEo's team

13

79 kills · 5 players

Top fragger

xempy

17 kills

Top impact

rak1ja

115 ADR

Util damage

vikt0r24

179 HP

Weak spots this match

vs lifetime baseline
  • vikt0r24

    HS % 18% (avg 41%)

    -56%
  • vikt0r24

    K/D 0.69 (avg 1.01)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Migel's team

4 · 1

-Obnoxious-

L101

14/17/5 · 1510 dmg

ADR

84

HS%

71

K/D

0.82

Entry 4/0Util 115Pistol 4

Migel

L81

11/15/2 · 1159 dmg

ADR

64

HS%

64

K/D

0.73

Entry 1/0AWP 3Pistol 3

vikt0r24

L91

11/16/3 · 1265 dmg

ADR

70

HS%

18

K/D

0.69

Util 179AWP 4Pistol 1
HS % -56%K/D -32%

wopaaa

L61

11/15/7 · 1633 dmg

ADR

91

HS%

55

K/D

0.73

Entry 3/0AWP 2Pistol 4

rec0nnn

L91

8/16/2 · 1086 dmg

ADR

60

HS%

50

K/D

0.50

Entry 1/0AWP 3Pistol 1

bATULEo's team

8 · 5

xempy

L73

17/12/5 · 1851 dmg

ADR

103

HS%

53

K/D

1.42

Entry 4/0Multi 2Util 128Pistol 5

darko

L92

16/10/6 · 1736 dmg

ADR

96

HS%

75

K/D

1.60

Entry 3/0Multi 1Util 168Pistol 4

RAMPAGEE__

L101

16/11/3 · 1160 dmg

ADR

64

HS%

38

K/D

1.45

Entry 1/0Util 79AWP 6Pistol 2

rak1ja

L93

16/10/5 · 2061 dmg

ADR

115

HS%

56

K/D

1.60

Multi 2Util 28
ADR +41%K/D +38%

bATULEo

L84

14/12/6 · 1404 dmg

ADR

78

HS%

57

K/D

1.17

Entry 1/0Multi 1Util 6Pistol 2

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.