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Winner · Diezik's team

13

81 kills · 5 players

de_ancient · 34 min

20 rounds · 2026-06-01

Europe 5v5 Queue

-d3al's team

7

58 kills · 5 players

Top fragger

Diezik

21 kills

Top impact

ulihoeness

98 ADR

Util damage

ulihoeness

275 HP

Weak spots this match

vs lifetime baseline
  • VendettaS666

    HS % 21% (avg 38%)

    -45%
  • VendettaS666

    ADR 67 (avg 81)

    -17%
  • Diezik

    HS % 29% (avg 35%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Diezik's team

6 · 7

Diezik

L103

21/9/2 · 1850 dmg

ADR

93

HS%

29

K/D

2.33

Entry 2/0Multi 3Util 173AWP 10Pistol 6
HS % -17%K/D +91%ADR +13%

ulihoeness

L102

17/12/8 · 1951 dmg

ADR

98

HS%

18

K/D

1.42

Entry 3/0Multi 1Util 275

Despex

L102

17/14/8 · 1884 dmg

ADR

94

HS%

47

K/D

1.21

Entry 4/0Multi 2Util 188Pistol 2

VendettaS666

L103

14/10/3 · 1333 dmg

ADR

67

HS%

21

K/D

1.40

Entry 1/0Util 131AWP 3Pistol 3
HS % -45%ADR -17%K/D +10%

CaxarOkoff

L103

12/14/7 · 1494 dmg

ADR

75

HS%

58

K/D

0.86

Entry 3/0Util 87Pistol 4

-d3al's team

6 · 1

-d3al

L102

15/16/2 · 1551 dmg

ADR

78

HS%

40

K/D

0.94

Entry 3/0Util 150AWP 2Pistol 4

PurzyKO

L101

13/15/5 · 1445 dmg

ADR

72

HS%

46

K/D

0.87

Entry 1/0Multi 1Util 222Pistol 1

E7opu4

L101

12/17/4 · 1435 dmg

ADR

72

HS%

92

K/D

0.71

Util 2Pistol 3

Kainen-

L103

11/17/2 · 1328 dmg

ADR

66

HS%

73

K/D

0.65

Entry 3/0Multi 1Util 116Pistol 1

BarteK_27

L10

7/16/2 · 801 dmg

ADR

40

HS%

86

K/D

0.44

Util 1Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.