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skhyyl's team

7

69 kills · 5 players

de_cache · 36 min

20 rounds · 2026-05-17

Europe 5v5 Queue

Winner · voi_saatana's team

13

82 kills · 5 players

Top fragger

MIIKKAJUHANI

25 kills

Top impact

MIIKKAJUHANI

147 ADR

Util damage

MIIKKAJUHANI

187 HP

Weak spots this match

vs lifetime baseline
  • regebongi

    K/D 0.37 (avg 0.86)

    -57%
  • regebongi

    ADR 44 (avg 72)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

skhyyl's team

5 · 2

skhyyl

L101

22/16/0 · 2231 dmg

ADR

112

HS%

55

K/D

1.38

Entry 2/0Multi 1Util 154Pistol 6

MessiBurger

L101

16/16/4 · 1913 dmg

ADR

96

HS%

44

K/D

1.00

Entry 1/0Multi 1Util 2Pistol 2

KURWAEPSTEIN

L104

15/16/4 · 1742 dmg

ADR

87

HS%

47

K/D

0.94

Multi 1Util 66Pistol 4

sissimuna

L71

9/16/4 · 1015 dmg

ADR

51

HS%

33

K/D

0.56

Entry 3/0Pistol 2

regebongi

L7

7/19/2 · 886 dmg

ADR

44

HS%

71

K/D

0.37

Entry 2/0Util 26
K/D -57%ADR -38%HS % +51%

voi_saatana's team

7 · 6

MIIKKAJUHANI

L103

25/14/11 · 2943 dmg

ADR

147

HS%

60

K/D

1.79

Entry 5/0Multi 2Util 187Pistol 5

voi_saatana

L105

21/10/3 · 2038 dmg

ADR

102

HS%

52

K/D

2.10

Entry 2/0Multi 3Util 183

vellesquna

L92

17/16/4 · 1707 dmg

ADR

85

HS%

65

K/D

1.06

Entry 3/0Multi 2Util 121AWP 2Pistol 6
HS % +67%ADR +16%

TestoKilleri

L72

10/16/3 · 957 dmg

ADR

48

HS%

60

K/D

0.62

Entry 1/0Multi 1Util 88Pistol 3

Vildemar

L91

9/13/3 · 1088 dmg

ADR

54

HS%

33

K/D

0.69

Entry 1/0Util 22Pistol 2

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.