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Winner · LoremIpsen's team

13

80 kills · 5 players

de_dust2 · 27 min

18 rounds · 2026-05-21

Europe 5v5 Queue

Baran_Peek's team

5

52 kills · 5 players

Top fragger

Sme4gol

26 kills

Top impact

Sme4gol

135 ADR

Util damage

LoremIpsen

210 HP

Weak spots this match

vs lifetime baseline
  • itaszi1337

    K/D 1.27 (avg 1.55)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LoremIpsen's team

8 · 5

Sme4gol

L85

26/7/1 · 2429 dmg

ADR

135

HS%

27

K/D

3.71

Entry 4/0Multi 2Util 173AWP 14Pistol 3

Nag0n

L103

19/12/3 · 1993 dmg

ADR

111

HS%

47

K/D

1.58

Entry 1/0Multi 1Util 121AWP 1Pistol 2

erenayy

L71

15/13/6 · 1396 dmg

ADR

78

HS%

33

K/D

1.15

Entry 4/0Multi 1Util 35Pistol 3

LoremIpsen

L83

12/10/7 · 1508 dmg

ADR

84

HS%

25

K/D

1.20

Entry 5/0Multi 1Util 210AWP 5Pistol 2

indekju-

L101

8/10/3 · 831 dmg

ADR

46

HS%

38

K/D

0.80

Entry 1/0Util 54Pistol 3

Baran_Peek's team

4 · 1

itaszi1337

L62

19/15/7 · 2108 dmg

ADR

117

HS%

63

K/D

1.27

Entry 1/0Multi 3Util 50AWP 1Pistol 5
K/D -18%HS % +29%ADR +15%

-s0rensen-

L101

11/15/4 · 1149 dmg

ADR

64

HS%

27

K/D

0.73

Multi 1Util 14AWP 3Pistol 2

Baran_Peek

L10

8/16/4 · 1211 dmg

ADR

67

HS%

62

K/D

0.50

Util 55Pistol 3

_etam

L91

7/17/4 · 803 dmg

ADR

45

HS%

14

K/D

0.41

Entry 1/0Util 56Pistol 1

Riesnaldo

L81

7/18/1 · 741 dmg

ADR

41

HS%

86

K/D

0.39

Entry 1/0Util 1Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.