Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

cfeit3's team

0

67 kills · 5 players

de_dust2 · 34 min

1 rounds · 2025-05-10

North America 5V5 Queue

Winner · Zhadius's team

1

82 kills · 5 players

Top fragger

hyunzs

26 kills

Top impact

hyunzs

121 ADR

Util damage

hyunzs

254 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cfeit3's team

6 · 3

cale

L104

22/17/1 · 2125 dmg

ADR

97

HS%

41

K/D

1.29

Entry 3/0Multi 2Util 3AWP 11Pistol 2

-Auz

L42

12/14/2 · 1203 dmg

ADR

55

HS%

42

K/D

0.86

Multi 1Util 51Pistol 2

an1drew1

L5

12/17/2 · 1546 dmg

ADR

70

HS%

75

K/D

0.71

Entry 4/0Util 54Pistol 1

CNRED

L62

11/18/9 · 1675 dmg

ADR

76

HS%

55

K/D

0.61

Entry 1/0Util 119Pistol 2

cfeit3

L41

10/16/6 · 1412 dmg

ADR

64

HS%

60

K/D

0.62

Entry 4/0Util 108Pistol 4

Zhadius's team

6 · 7

hyunzs

L63

26/12/6 · 2668 dmg

ADR

121

HS%

58

K/D

2.17

Entry 1/0Multi 3Util 254AWP 1Pistol 4

Zhadius

L74

16/13/3 · 1872 dmg

ADR

85

HS%

56

K/D

1.23

Entry 3/0Multi 1Util 63Pistol 1
HS % +27%K/D +12%

Torq999

L53

14/12/5 · 1351 dmg

ADR

61

HS%

43

K/D

1.17

Entry 3/0Util 121AWP 2Pistol 4

_xuemeng_

L61

13/14/5 · 1134 dmg

ADR

52

HS%

69

K/D

0.93

Multi 1Util 110AWP 2Pistol 1

Reesistance

L22

13/16/6 · 1644 dmg

ADR

75

HS%

23

K/D

0.81

Entry 3/0Multi 2Util 41Pistol 1

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.