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Caluzer4's team

5

55 kills · 5 players

de_mirage · 26 min

18 rounds · 2026-06-02

South America 5V5 Queue

Winner · Jhonz3ra's team

13

76 kills · 5 players

Top fragger

RaspaCU

21 kills

Top impact

Jhonz3ra

110 ADR

Util damage

RaspaCU

230 HP

Weak spots this match

vs lifetime baseline
  • -LKS--

    K/D 1.08 (avg 1.29)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Caluzer4's team

4 · 1

t0nelmito

L84

17/15/3 · 1603 dmg

ADR

89

HS%

41

K/D

1.13

Entry 2/0Multi 2Util 77Pistol 4

matheus10012

L61

14/15/3 · 1429 dmg

ADR

79

HS%

36

K/D

0.93

Entry 2/0Multi 2Util 1AWP 6Pistol 3

Caluzer4

L7

10/16/6 · 1160 dmg

ADR

64

HS%

40

K/D

0.62

Entry 3/0Pistol 1

kunaizzin

L8

7/14/3 · 910 dmg

ADR

51

HS%

14

K/D

0.50

Util 2Pistol 4

Davyzer4

L5

7/16/8 · 1314 dmg

ADR

73

HS%

57

K/D

0.44

Entry 2/0Util 115Pistol 2

Jhonz3ra's team

8 · 5

RaspaCU

L84

21/10/2 · 1782 dmg

ADR

99

HS%

24

K/D

2.10

Entry 2/0Multi 1Util 230AWP 6Pistol 6

Jhonz3ra

L75

16/12/6 · 1974 dmg

ADR

110

HS%

75

K/D

1.33

Multi 2Util 93Pistol 4

-LKS--

2

13/12/4 · 1309 dmg

ADR

73

HS%

54

K/D

1.08

Entry 3/0Multi 1Pistol 4
K/D -16%ADR -10%HS % +17%

yarized

L71

13/12/8 · 1673 dmg

ADR

93

HS%

46

K/D

1.08

Entry 2/0Util 96Pistol 1

KleeeeiT1N

L61

13/10/4 · 1138 dmg

ADR

63

HS%

69

K/D

1.30

Entry 2/0Util 64Pistol 4
ADR -13%HS % +53%K/D +40%

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.