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galushkinPG's team

8

61 kills · 5 players

de_mirage · 35 min

21 rounds · 2026-06-04

Europe 5v5 Queue

Winner · aquaskyress's team

13

85 kills · 5 players

Top fragger

aquaskyress

23 kills

Top impact

aquaskyress

124 ADR

Util damage

aquaskyress

302 HP

Weak spots this match

vs lifetime baseline
  • zirty31

    HS % 25% (avg 43%)

    -42%
  • AUEBANAN228

    K/D 1.00 (avg 1.22)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

galushkinPG's team

4 · 4

7minutess-

L93

18/16/2 · 1565 dmg

ADR

75

HS%

44

K/D

1.12

Entry 2/0Multi 1AWP 2Pistol 5

galushkinPG

L92

14/16/4 · 1755 dmg

ADR

84

HS%

57

K/D

0.88

Multi 1Util 144Pistol 3

Ih34ngel

L9

13/17/4 · 1711 dmg

ADR

82

HS%

62

K/D

0.76

Entry 4/0Util 65Pistol 2

GT-R7

L91

9/19/7 · 1467 dmg

ADR

70

HS%

67

K/D

0.47

Util 147Pistol 2

shinsy67

L72

7/17/7 · 816 dmg

ADR

39

HS%

14

K/D

0.41

Util 75AWP 3Pistol 3

aquaskyress's team

8 · 5

aquaskyress

L85

23/10/7 · 2597 dmg

ADR

124

HS%

48

K/D

2.30

Entry 2/0Multi 2Util 302AWP 4Pistol 2

treyzeexxz

L103

19/13/11 · 1993 dmg

ADR

95

HS%

42

K/D

1.46

Entry 5/0Multi 2Util 203AWP 3Pistol 2

LilUziKenZ

L93

17/13/0 · 1500 dmg

ADR

71

HS%

47

K/D

1.31

Entry 5/0Multi 2Util 185AWP 4

AUEBANAN228

L82

14/14/6 · 1615 dmg

ADR

77

HS%

57

K/D

1.00

Entry 2/0Multi 2Util 1AWP 1Pistol 5
K/D -18%ADR -15%HS % +21%

zirty31

L5

12/12/4 · 1384 dmg

ADR

66

HS%

25

K/D

1.00

Entry 1/0Util 38AWP 1Pistol 1
HS % -42%ADR -12%K/D +16%

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.