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chocopoison's team

5

61 kills · 5 players

de_anubis · 33 min

18 rounds · 2026-06-01

Europe 5v5 Queue

Winner · Maradonners's team

13

73 kills · 5 players

Top fragger

akka66

19 kills

Top impact

Maradonners

105 ADR

Util damage

Borinyo

83 HP

Weak spots this match

vs lifetime baseline
  • Borinyo

    K/D 0.46 (avg 1.03)

    -55%
  • fyesbnkogf

    HS % 21% (avg 38%)

    -45%
  • Borinyo

    ADR 51 (avg 71)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chocopoison's team

4 · 1

akka66

L61

19/17/6 · 1753 dmg

ADR

97

HS%

47

K/D

1.12

Entry 2/0Multi 3Util 71Pistol 4

fyesbnkogf

L63

14/12/4 · 1448 dmg

ADR

80

HS%

21

K/D

1.17

Entry 2/0Multi 2Util 45
HS % -45%

chocopoison

L6

11/15/1 · 1488 dmg

ADR

83

HS%

64

K/D

0.73

Entry 2/0Util 5Pistol 2

Rodoplu

L61

11/16/6 · 1476 dmg

ADR

82

HS%

45

K/D

0.69

Entry 2/0Util 3Pistol 1

Borinyo

L6

6/13/5 · 926 dmg

ADR

51

HS%

33

K/D

0.46

Util 83AWP 1Pistol 1
K/D -55%ADR -28%

Maradonners's team

8 · 5

Maradonners

L73

17/12/7 · 1898 dmg

ADR

105

HS%

47

K/D

1.42

Entry 2/0Multi 3Util 33AWP 3Pistol 8

KXVLM

L66

17/11/1 · 1404 dmg

ADR

78

HS%

65

K/D

1.55

Entry 1/0Multi 2Util 31Pistol 1

Michael01

L62

15/14/7 · 1622 dmg

ADR

90

HS%

47

K/D

1.07

Entry 4/0Multi 1Util 11Pistol 3

-Vinther-

L62

14/15/2 · 1422 dmg

ADR

79

HS%

21

K/D

0.93

Entry 2/0Multi 1Util 55Pistol 1

Maskin0

L6

10/12/9 · 1542 dmg

ADR

86

HS%

20

K/D

0.83

Entry 1/0Util 26Pistol 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.