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Winner · vertl0's team

1

74 kills · 5 players

de_mirage · 37 min

1 rounds · 2024-04-03

COMPETITIVE 5v5

Winchestir's team

0

67 kills · 5 players

Top fragger

Winchestir

21 kills

Top impact

vertl0

0 ADR

Util damage

vertl0

0 HP

Weak spots this match

vs lifetime baseline
  • vertl0

    ADR 0 (avg 81)

    -100%
  • Tatuox

    ADR 0 (avg 82)

    -100%
  • OberstLanda

    ADR 0 (avg 75)

    -100%
  • BondeMengao

    ADR 0 (avg 54)

    -100%
  • ne1terr

    ADR 0 (avg 80)

    -100%
  • Winchestir

    ADR 0 (avg 83)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vertl0's team

7 · 6

vertl0

L55

18/10/4 · 0 dmg

ADR

0

HS%

61

K/D

1.80

Multi 2
ADR -100%K/D +45%HS % +11%

Tatuox

L53

17/11/6 · 0 dmg

ADR

0

HS%

47

K/D

1.55

Multi 1
ADR -100%K/D +38%

OberstLanda

L41

13/16/8 · 0 dmg

ADR

0

HS%

38

K/D

0.81

ADR -100%K/D -21%

BondeMengao

L31

13/14/7 · 0 dmg

ADR

0

HS%

38

K/D

0.93

ADR -100%HS % -19%

ne1terr

L43

13/16/8 · 0 dmg

ADR

0

HS%

38

K/D

0.81

Multi 1
ADR -100%K/D -17%

Winchestir's team

5 · 2

Winchestir

L52

21/15/1 · 0 dmg

ADR

0

HS%

38

K/D

1.40

Multi 2
ADR -100%HS % -22%K/D +22%

mediocre_des

L53

20/16/2 · 0 dmg

ADR

0

HS%

50

K/D

1.25

Multi 3
ADR -100%K/D +19%HS % +16%

_zokky_

L3

10/15/5 · 0 dmg

ADR

0

HS%

70

K/D

0.67

ADR -100%K/D -42%HS % +40%

motren

L31

9/15/4 · 0 dmg

ADR

0

HS%

56

K/D

0.60

ADR -100%K/D -41%HS % +24%

SarkLv

L51

7/14/3 · 0 dmg

ADR

0

HS%

43

K/D

0.50

ADR -100%K/D -43%

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.