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Howa1to's team

13

96 kills · 5 players

de_mirage · 44 min

29 rounds · 2026-05-27

Europe 5v5 Queue

Winner · kelw1nqq's team

16

111 kills · 5 players

Top fragger

DeKER24

33 kills

Top impact

pohyi_kak_to

109 ADR

Util damage

ic00N-

192 HP

Weak spots this match

vs lifetime baseline
  • nequW

    K/D 0.80 (avg 1.29)

    -38%
  • nequW

    ADR 73 (avg 88)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Howa1to's team

9 · 3 · OT 1

DeKER24

L106

33/19/4 · 3143 dmg

ADR

108

HS%

18

K/D

1.74

Entry 4/0Multi 4Util 34AWP 24Pistol 6

RtypePEEK

L103

25/22/7 · 2631 dmg

ADR

91

HS%

56

K/D

1.14

Entry 4/0Multi 2Util 33Pistol 7

nequW

L103

20/25/5 · 2125 dmg

ADR

73

HS%

70

K/D

0.80

Entry 3/0Multi 2Util 104Pistol 3
K/D -38%ADR -17%HS % +19%

__kl1nt__

L101

11/22/9 · 1660 dmg

ADR

57

HS%

91

K/D

0.50

Entry 1/0Pistol 3

Howa1to

L10

7/23/4 · 902 dmg

ADR

31

HS%

57

K/D

0.30

Util 99Pistol 1

kelw1nqq's team

3 · 9 · OT 4

pohyi_kak_to

L104

32/18/6 · 3169 dmg

ADR

109

HS%

44

K/D

1.78

Entry 6/0Multi 3Util 15AWP 10Pistol 3

feeji

L104

26/20/7 · 2810 dmg

ADR

97

HS%

58

K/D

1.30

Entry 4/0Multi 2Util 13AWP 3Pistol 7

ic00N-

L103

21/18/7 · 2282 dmg

ADR

79

HS%

57

K/D

1.17

Entry 2/0Multi 1Util 192AWP 3Pistol 3

kelw1nqq

L103

18/19/4 · 1826 dmg

ADR

63

HS%

28

K/D

0.95

Entry 2/0Multi 1Util 50AWP 3Pistol 2

MepTBoeTeJlo

L102

14/21/4 · 1600 dmg

ADR

55

HS%

36

K/D

0.67

Entry 3/0Util 64AWP 6Pistol 1

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.