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Winner · JtSnake's team

13

92 kills · 5 players

de_overpass · 45 min

24 rounds · 2025-12-13

North America 5V5 Queue

Papi--'s team

11

86 kills · 5 players

Top fragger

MattLP

22 kills

Top impact

MattLP

105 ADR

Util damage

itsbro

224 HP

Weak spots this match

vs lifetime baseline
  • sneekyou

    HS % 27% (avg 45%)

    -40%
  • sneekyou

    K/D 0.55 (avg 0.81)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JtSnake's team

4 · 9

MattLP

L54

22/17/6 · 2509 dmg

ADR

105

HS%

27

K/D

1.29

Multi 3Util 162Pistol 5

JtSnake

L63

19/19/6 · 1940 dmg

ADR

81

HS%

42

K/D

1.00

Entry 5/0Util 128Pistol 4
HS % +17%ADR +14%

TMAXXNG

L82

19/17/5 · 1634 dmg

ADR

68

HS%

47

K/D

1.12

Entry 3/0Multi 1Util 129Pistol 2

bLinK--

L44

17/14/7 · 1829 dmg

ADR

76

HS%

59

K/D

1.21

Entry 3/0Util 192Pistol 2

Joonlis

L2

15/20/10 · 1962 dmg

ADR

82

HS%

27

K/D

0.75

Entry 3/0Util 128AWP 6Pistol 1

Papi--'s team

8 · 3

HHR

L53

21/20/7 · 2057 dmg

ADR

86

HS%

29

K/D

1.05

Entry 5/0Multi 1Util 38AWP 3Pistol 3

MagicMike42O

L42

20/17/1 · 1796 dmg

ADR

75

HS%

40

K/D

1.18

Entry 1/0Multi 2Util 198Pistol 1

Papi--

L74

17/16/2 · 1768 dmg

ADR

74

HS%

41

K/D

1.06

Entry 1/0Multi 1Util 19Pistol 5

itsbro

L91

17/19/9 · 2124 dmg

ADR

89

HS%

59

K/D

0.89

Entry 3/0Multi 3Util 224Pistol 4

sneekyou

L21

11/20/11 · 1640 dmg

ADR

68

HS%

27

K/D

0.55

Util 131AWP 1Pistol 2
HS % -40%K/D -32%

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.