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dub0v's team

14

105 kills · 5 players

de_dust2 · 54 min

30 rounds · 2026-05-29

South America 5V5 Queue

Winner · ceshh-'s team

16

112 kills · 5 players

Top fragger

nesh1nn

34 kills

Top impact

nesh1nn

105 ADR

Util damage

dan7aZ

258 HP

Weak spots this match

vs lifetime baseline
  • bal4

    K/D 0.95 (avg 1.13)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dub0v's team

4 · 8 · OT 2

barleta

L106

25/22/5 · 2553 dmg

ADR

85

HS%

60

K/D

1.14

Entry 1/0Multi 4Util 72Pistol 2
K/D -8%HS % +18%

dub0v

L10

24/22/7 · 2349 dmg

ADR

78

HS%

46

K/D

1.09

Entry 7/0Multi 1Util 186AWP 1Pistol 4
K/D -12%ADR -9%

FJnr

L104

22/23/5 · 2042 dmg

ADR

68

HS%

59

K/D

0.96

Entry 2/0Multi 2Util 37AWP 2Pistol 4

Hapok

L102

19/21/4 · 2188 dmg

ADR

73

HS%

32

K/D

0.90

Entry 3/0Multi 1Util 82AWP 10Pistol 3

pap4r

L92

15/24/9 · 2335 dmg

ADR

78

HS%

40

K/D

0.62

Entry 2/0Util 107Pistol 3

ceshh-'s team

8 · 4 · OT 4

nesh1nn

L97

34/17/5 · 3143 dmg

ADR

105

HS%

35

K/D

2.00

Entry 9/0Multi 5Util 58AWP 28Pistol 4

dan7aZ

L105

25/23/11 · 3031 dmg

ADR

101

HS%

28

K/D

1.09

Entry 3/0Multi 2Util 258AWP 3Pistol 5

ceshh-

L10

23/21/5 · 2443 dmg

ADR

81

HS%

61

K/D

1.10

Entry 2/0Util 74Pistol 3

bal4

L104

21/22/13 · 2354 dmg

ADR

79

HS%

62

K/D

0.95

Entry 1/0Multi 1Util 84Pistol 5
K/D -16%HS % +35%

RodriG00D

L10

9/22/5 · 1003 dmg

ADR

33

HS%

44

K/D

0.41

Util 148Pistol 1

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.