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Winner · -swagster's team

16

117 kills · 5 players

de_ancient · 46 min

29 rounds · 2026-05-10

SEA 5V5 Queue

Olu_Mel's team

13

91 kills · 5 players

Top fragger

-swagster

30 kills

Top impact

-swagster

108 ADR

Util damage

-swagster

351 HP

Weak spots this match

vs lifetime baseline
  • Olu_Mel

    K/D 1.29 (avg 1.70)

    -24%
  • Olu_Mel

    HS % 30% (avg 38%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-swagster's team

6 · 6 · OT 4

-swagster

L104

30/19/8 · 3126 dmg

ADR

108

HS%

60

K/D

1.58

Entry 3/0Multi 2Util 351Pistol 3

XiahPanda

L83

27/17/7 · 2940 dmg

ADR

101

HS%

63

K/D

1.59

Entry 4/0Util 124Pistol 5

Shhox1e

4

25/18/5 · 2448 dmg

ADR

84

HS%

64

K/D

1.39

Entry 2/0Multi 1Util 204Pistol 1

AquaLeo

L65

20/18/8 · 2268 dmg

ADR

78

HS%

40

K/D

1.11

Entry 5/0Util 20AWP 10Pistol 1

shifuya

L7

15/19/6 · 1648 dmg

ADR

57

HS%

67

K/D

0.79

Entry 3/0Util 19Pistol 2

Olu_Mel's team

6 · 6 · OT 1

Olu_Mel

L104

27/21/5 · 2715 dmg

ADR

94

HS%

30

K/D

1.29

Entry 2/0Multi 2Util 66AWP 8Pistol 5
K/D -24%HS % -21%

StyLe_

L74

18/23/6 · 2017 dmg

ADR

70

HS%

72

K/D

0.78

Entry 2/0Multi 2Util 136

Masonxfz

L71

16/25/5 · 1849 dmg

ADR

64

HS%

38

K/D

0.64

Entry 3/0Multi 1Util 107Pistol 3

Cinna_moroll

L52

16/23/6 · 1535 dmg

ADR

53

HS%

38

K/D

0.70

Entry 1/0Util 151Pistol 3

Jisoo0409

L102

14/25/8 · 1935 dmg

ADR

67

HS%

36

K/D

0.56

Entry 4/0Multi 1Util 82Pistol 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.