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Winner · PULSE342's team

13

77 kills · 5 players

de_anubis · 32 min

19 rounds · 2026-06-02

Europe 5v5 Queue

romanch3g's team

6

60 kills · 5 players

Top fragger

mashabiceps

22 kills

Top impact

Himok

101 ADR

Util damage

mashabiceps

120 HP

Weak spots this match

vs lifetime baseline
  • PULSE342

    HS % 17% (avg 38%)

    -55%
  • PULSE342

    ADR 61 (avg 82)

    -25%
  • Himok

    HS % 41% (avg 51%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PULSE342's team

8 · 5

Dejff_99

L92

18/10/3 · 1705 dmg

ADR

90

HS%

33

K/D

1.80

Entry 1/0Multi 1Util 20AWP 9Pistol 4

-wams-

L92

18/12/4 · 1909 dmg

ADR

101

HS%

78

K/D

1.50

Entry 4/0Multi 2Util 9Pistol 4
HS % +77%K/D +36%

Himok

L104

17/15/3 · 1920 dmg

ADR

101

HS%

41

K/D

1.13

Entry 1/0Multi 1Util 27Pistol 1
HS % -20%ADR +19%

PULSE342

L103

12/8/0 · 1167 dmg

ADR

61

HS%

17

K/D

1.50

Entry 1/0Multi 1Util 43AWP 4Pistol 3
HS % -55%ADR -25%K/D +28%

bananryba

L72

12/15/6 · 1659 dmg

ADR

87

HS%

67

K/D

0.80

Entry 4/0Multi 1Pistol 4

romanch3g's team

4 · 2

mashabiceps

L102

22/15/0 · 1781 dmg

ADR

94

HS%

64

K/D

1.47

Entry 3/0Multi 3Util 120AWP 1Pistol 4

BARABENCH

L103

15/14/6 · 1650 dmg

ADR

87

HS%

53

K/D

1.07

Entry 2/0Multi 1Util 12Pistol 4

romanch3g

L8

9/17/5 · 1195 dmg

ADR

63

HS%

56

K/D

0.53

Entry 2/0Util 100Pistol 2

M0nsterr

L81

8/14/4 · 1222 dmg

ADR

64

HS%

38

K/D

0.57

AWP 1Pistol 1

-EML-

L9

6/17/5 · 786 dmg

ADR

41

HS%

67

K/D

0.35

Entry 1/0Util 72Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.