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Winner · _magia's team

13

79 kills · 5 players

de_dust2 · 35 min

21 rounds · 2026-06-04

Europe 5v5 Queue

n0rth_88's team

8

72 kills · 5 players

Top fragger

skullqazor

21 kills

Top impact

-4l3n1kS-

109 ADR

Util damage

DB_-

173 HP

Weak spots this match

vs lifetime baseline
  • Bars659

    ADR 52 (avg 77)

    -32%
  • Hikkemani

    ADR 72 (avg 95)

    -24%
  • Bars659

    K/D 1.00 (avg 1.24)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_magia's team

5 · 8

-4l3n1kS-

L93

20/14/6 · 2284 dmg

ADR

109

HS%

45

K/D

1.43

Entry 3/0Multi 3Util 114AWP 4Pistol 2

Hikkemani

L102

17/13/1 · 1519 dmg

ADR

72

HS%

53

K/D

1.31

Entry 4/0Multi 1Util 10Pistol 2
ADR -24%HS % +33%K/D +9%

_magia

L105

16/18/7 · 1707 dmg

ADR

81

HS%

56

K/D

0.89

Entry 2/0Util 28Pistol 5

PateManX

L92

16/17/4 · 1896 dmg

ADR

90

HS%

31

K/D

0.94

Entry 1/0Util 72AWP 2Pistol 1

Bars659

L91

10/10/3 · 1092 dmg

ADR

52

HS%

50

K/D

1.00

Util 61Pistol 1
ADR -32%K/D -19%

n0rth_88's team

7 · 1

skullqazor

L103

21/14/3 · 2095 dmg

ADR

100

HS%

24

K/D

1.50

Entry 5/0Multi 1Util 49AWP 15Pistol 3

TheShaper

L91

17/16/5 · 1581 dmg

ADR

75

HS%

41

K/D

1.06

Entry 1/0Multi 2Util 19Pistol 1

Rz_-

L101

14/16/8 · 1602 dmg

ADR

76

HS%

64

K/D

0.88

Entry 2/0Multi 1Util 73Pistol 3

DB_-

L102

13/18/6 · 1573 dmg

ADR

75

HS%

69

K/D

0.72

Entry 1/0Multi 2Util 173Pistol 3

n0rth_88

L101

7/15/2 · 1006 dmg

ADR

48

HS%

29

K/D

0.47

Entry 2/0Util 115AWP 3

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.