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tribecapeek's team

7

65 kills · 5 players

de_anubis · 37 min

20 rounds · 2026-06-09

Europe 5v5 Queue

Winner · Megaten_111's team

13

75 kills · 5 players

Top fragger

aahadi

21 kills

Top impact

aahadi

102 ADR

Util damage

Megaten_111

184 HP

Weak spots this match

vs lifetime baseline
  • tribecapeek

    K/D 0.44 (avg 1.13)

    -61%
  • tribecapeek

    ADR 33 (avg 79)

    -58%
  • tribecapeek

    HS % 25% (avg 42%)

    -40%
  • zhakeenty

    K/D 0.87 (avg 1.20)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tribecapeek's team

5 · 2

x4pa19

L103

20/16/0 · 1762 dmg

ADR

88

HS%

65

K/D

1.25

Entry 2/0Multi 2AWP 4Pistol 8

_Esk0

L101

15/16/2 · 1760 dmg

ADR

88

HS%

73

K/D

0.94

Entry 3/0Pistol 3

-dub1na

L101

13/16/2 · 1324 dmg

ADR

66

HS%

31

K/D

0.81

Entry 1/0Pistol 2

AlishQZ

L102

13/13/4 · 1569 dmg

ADR

78

HS%

38

K/D

1.00

Entry 4/0Multi 1Util 26Pistol 2

tribecapeek

L10

4/9/3 · 658 dmg

ADR

33

HS%

25

K/D

0.44

Util 11Pistol 1
K/D -61%ADR -58%

Megaten_111's team

7 · 6

aahadi

L103

21/13/2 · 2040 dmg

ADR

102

HS%

38

K/D

1.62

Entry 4/0Multi 2Util 90AWP 4Pistol 7

Megaten_111

L104

19/16/3 · 1601 dmg

ADR

80

HS%

53

K/D

1.19

Entry 2/0Multi 3Util 184AWP 2Pistol 1

zhanzak

L93

15/12/5 · 1804 dmg

ADR

90

HS%

60

K/D

1.25

Entry 1/0Multi 1Util 148

zhakeenty

L103

13/15/6 · 1710 dmg

ADR

86

HS%

77

K/D

0.87

Util 67Pistol 1
K/D -27%HS % +64%

orysGG

L10

7/15/5 · 1242 dmg

ADR

62

HS%

14

K/D

0.47

Entry 2/0Util 60

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.