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Winner · wonderkid67's team

13

87 kills · 5 players

de_mirage · 33 min

22 rounds · 2026-05-30

Europe 5v5 Queue

Mulde_'s team

9

71 kills · 5 players

Top fragger

arhsd

28 kills

Top impact

7terror

121 ADR

Util damage

arhsd

190 HP

Weak spots this match

vs lifetime baseline
  • kew_555

    HS % 27% (avg 50%)

    -46%
  • kew_555

    K/D 0.75 (avg 1.18)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wonderkid67's team

10 · 3

arhsd

L98

28/12/2 · 2342 dmg

ADR

107

HS%

50

K/D

2.33

Multi 4Util 190Pistol 4

d0n97

L91

19/11/3 · 1988 dmg

ADR

90

HS%

58

K/D

1.73

Entry 1/0Multi 2Util 180Pistol 1
K/D +68%ADR +21%

kufel13

L92

15/15/6 · 1631 dmg

ADR

74

HS%

53

K/D

1.00

Entry 4/0Multi 1AWP 1Pistol 3

Bet1

L91

14/18/10 · 1875 dmg

ADR

85

HS%

71

K/D

0.78

Entry 4/0Multi 3Util 70Pistol 1

wonderkid67

L91

11/15/7 · 1438 dmg

ADR

65

HS%

73

K/D

0.73

Entry 2/0Util 26

Mulde_'s team

2 · 7

7terror

L92

18/18/8 · 2663 dmg

ADR

121

HS%

56

K/D

1.00

Entry 1/0Multi 1Util 47AWP 1Pistol 5

Mulde_

L91

15/20/4 · 1668 dmg

ADR

76

HS%

60

K/D

0.75

Entry 7/0Multi 1Util 23AWP 1Pistol 5

kew_555

L93

15/20/3 · 1693 dmg

ADR

77

HS%

27

K/D

0.75

Entry 2/0Util 41Pistol 2
HS % -46%K/D -36%

_owne_

L93

14/16/4 · 1574 dmg

ADR

72

HS%

71

K/D

0.88

Entry 1/0Util 55Pistol 2

Orio_n

L9

9/13/2 · 827 dmg

ADR

38

HS%

44

K/D

0.69

Util 96Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.