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Winner · -ComPlex's team

13

86 kills · 5 players

de_mirage · 33 min

21 rounds · 2026-04-09

SEA 5V5 Queue

SPEICEMONSTA's team

8

75 kills · 5 players

Top fragger

kyosuke_696

28 kills

Top impact

kyosuke_696

125 ADR

Util damage

-ComPlex

137 HP

Weak spots this match

vs lifetime baseline
  • PorA

    K/D 0.69 (avg 1.17)

    -41%
  • PorA

    ADR 59 (avg 82)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-ComPlex's team

10 · 3

kyosuke_696

L104

28/14/2 · 2623 dmg

ADR

125

HS%

61

K/D

2.00

Entry 3/0Multi 4Util 105AWP 5Pistol 5

Darwin36

L105

22/16/4 · 2424 dmg

ADR

115

HS%

50

K/D

1.38

Entry 1/0Multi 2Util 89Pistol 1

-ComPlex

L101

17/16/2 · 1712 dmg

ADR

82

HS%

76

K/D

1.06

Entry 1/0Multi 2Util 137Pistol 3

HornyJae

L101

10/13/4 · 1124 dmg

ADR

54

HS%

40

K/D

0.77

Entry 2/0Multi 1Util 38AWP 5Pistol 3

xnxx6789

L102

9/16/5 · 1218 dmg

ADR

58

HS%

56

K/D

0.56

Entry 2/0Util 38Pistol 1

SPEICEMONSTA's team

2 · 6

67A-

L102

20/17/10 · 2302 dmg

ADR

110

HS%

45

K/D

1.18

Entry 3/0Multi 3Util 4Pistol 1

hatzze_-

L102

16/18/2 · 1607 dmg

ADR

77

HS%

44

K/D

0.89

Entry 6/0Multi 1AWP 1Pistol 4

_-aLaF-_

L103

16/17/1 · 1594 dmg

ADR

76

HS%

69

K/D

0.94

Entry 1/0Multi 2Util 104Pistol 3

SPEICEMONSTA

L10

12/18/5 · 1535 dmg

ADR

73

HS%

42

K/D

0.67

Entry 1/0Util 58AWP 1Pistol 2

PorA

L101

11/16/7 · 1230 dmg

ADR

59

HS%

45

K/D

0.69

Entry 1/0Multi 1Pistol 4
K/D -41%ADR -28%

Half-by-half

First half

10 · 2

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.