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Winner · Qu1de_'s team

13

86 kills · 5 players

de_mirage · 33 min

21 rounds · 2026-06-13

Europe 5v5 Queue

Sa1hate's team

8

70 kills · 5 players

Top fragger

Qu1de_

24 kills

Top impact

Qu1de_

120 ADR

Util damage

standoffA4A4

189 HP

Weak spots this match

vs lifetime baseline
  • Naoya-_-

    K/D 0.65 (avg 1.05)

    -38%
  • Naoya-_-

    ADR 64 (avg 80)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Qu1de_'s team

5 · 8

Qu1de_

L95

24/11/6 · 2518 dmg

ADR

120

HS%

67

K/D

2.18

Entry 5/0Multi 1Util 118AWP 2Pistol 3

standoffA4A4

L95

20/15/4 · 2033 dmg

ADR

97

HS%

65

K/D

1.33

Entry 2/0Multi 2Util 189AWP 1Pistol 4

trentonxo_

L51

18/14/4 · 1645 dmg

ADR

78

HS%

39

K/D

1.29

Entry 2/0Util 85AWP 5Pistol 6

Mire1s

L71

15/14/6 · 1758 dmg

ADR

84

HS%

47

K/D

1.07

Entry 3/0Util 68AWP 3Pistol 2

baykaloff

L101

9/16/3 · 910 dmg

ADR

43

HS%

56

K/D

0.56

Entry 2/0Util 119Pistol 1

Sa1hate's team

7 · 1

io_7p7

L61

18/17/3 · 2182 dmg

ADR

104

HS%

56

K/D

1.06

Entry 2/0Multi 2Util 12AWP 4Pistol 3
ADR +36%

Sa1hate

L74

16/18/3 · 1723 dmg

ADR

82

HS%

56

K/D

0.89

Entry 1/0Multi 3Util 44AWP 3Pistol 1

BO3DYX77

L82

15/14/3 · 1454 dmg

ADR

69

HS%

67

K/D

1.07

Multi 2Util 70Pistol 4

Naoya-_-

L8

11/17/2 · 1341 dmg

ADR

64

HS%

55

K/D

0.65

Util 50Pistol 3
K/D -38%ADR -21%HS % +25%

666Defolt

L101

10/21/3 · 1384 dmg

ADR

66

HS%

70

K/D

0.48

Entry 4/0AWP 4Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.