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AdD098's team

8

63 kills · 5 players

de_ancient · 32 min

21 rounds · 2026-02-07

Europe 5v5 Queue

Winner · LilNeyzi_'s team

13

88 kills · 5 players

Top fragger

k4stum

24 kills

Top impact

k4stum

121 ADR

Util damage

k4stum

154 HP

Weak spots this match

vs lifetime baseline
  • RazRyVaTel-

    K/D 0.47 (avg 0.96)

    -51%
  • RazRyVaTel-

    HS % 44% (avg 56%)

    -21%
  • RazRyVaTel-

    ADR 63 (avg 79)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AdD098's team

3 · 5

AdD098

L84

20/16/3 · 2103 dmg

ADR

100

HS%

25

K/D

1.25

Entry 2/0Multi 2Util 20Pistol 4

AkylKz06

L41

13/20/1 · 1520 dmg

ADR

72

HS%

62

K/D

0.65

Entry 4/0Multi 1Util 1Pistol 2

Aldiyar18

L61

11/17/1 · 1233 dmg

ADR

59

HS%

73

K/D

0.65

Entry 1/0Util 33AWP 1Pistol 4

abeke1996

L61

10/19/3 · 1197 dmg

ADR

57

HS%

30

K/D

0.53

Entry 1/0Util 116AWP 1

RazRyVaTel-

L61

9/19/5 · 1320 dmg

ADR

63

HS%

44

K/D

0.47

Entry 1/0Util 111AWP 2Pistol 2
K/D -51%HS % -21%

LilNeyzi_'s team

9 · 4

k4stum

L43

24/11/6 · 2532 dmg

ADR

121

HS%

62

K/D

2.18

Entry 3/0Multi 1Util 154AWP 7Pistol 4

LilNeyzi_

L64

20/10/2 · 1824 dmg

ADR

87

HS%

65

K/D

2.00

Entry 2/0Multi 3Util 88

Hermes89

L52

16/16/3 · 1613 dmg

ADR

77

HS%

88

K/D

1.00

Entry 3/0Multi 2Util 47Pistol 4

lolhep

L72

14/15/10 · 1883 dmg

ADR

90

HS%

43

K/D

0.93

Entry 2/0Util 53Pistol 3

Romanja3

L72

14/12/3 · 1351 dmg

ADR

64

HS%

36

K/D

1.17

Entry 2/0Multi 1Util 16AWP 4Pistol 2

Half-by-half

First half

3 · 9

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.