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Winner · J0kEraSh's team

13

82 kills · 5 players

de_mirage · 36 min

23 rounds · 2026-05-09

Europe 5v5 Queue

Joyy0992's team

10

80 kills · 5 players

Top fragger

J0kEraSh

27 kills

Top impact

Joyy0992

107 ADR

Util damage

RappuNo1

250 HP

Weak spots this match

vs lifetime baseline
  • iTsCoCCo

    K/D 0.47 (avg 0.90)

    -48%
  • iTsCoCCo

    ADR 48 (avg 70)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

J0kEraSh's team

7 · 6

J0kEraSh

L76

27/13/4 · 2259 dmg

ADR

98

HS%

41

K/D

2.08

Entry 3/0Multi 4Util 161Pistol 1

Wikhy

L64

18/18/5 · 2006 dmg

ADR

87

HS%

44

K/D

1.00

Entry 3/0Multi 1Util 64Pistol 2
HS % -14%ADR +10%

RappuNo1

L41

16/13/7 · 1728 dmg

ADR

75

HS%

31

K/D

1.23

Entry 2/0Util 250

-teRry

L6

12/18/11 · 1843 dmg

ADR

80

HS%

17

K/D

0.67

Entry 2/0Util 148AWP 2Pistol 1

iTsCoCCo

L32

9/19/1 · 1110 dmg

ADR

48

HS%

33

K/D

0.47

Util 73Pistol 2
K/D -48%ADR -31%

Joyy0992's team

5 · 5

Joyy0992

L72

22/17/9 · 2454 dmg

ADR

107

HS%

41

K/D

1.29

Entry 6/0Multi 1Util 3AWP 6Pistol 4

Taypeee1337

L73

22/18/4 · 1863 dmg

ADR

81

HS%

45

K/D

1.22

Entry 4/0Multi 2Util 27Pistol 7

d3xPT

3

16/15/3 · 1913 dmg

ADR

83

HS%

31

K/D

1.07

Entry 1/0Multi 1Util 169Pistol 1

REVIVER

L52

16/15/7 · 1682 dmg

ADR

73

HS%

25

K/D

1.07

Entry 2/0Multi 1Util 34Pistol 2

-7132-

L4

4/18/6 · 681 dmg

ADR

30

HS%

25

K/D

0.22

Util 9Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.