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Boro91's team

4

36 kills · 5 players

de_dust2 · 29 min

17 rounds · 2026-05-24

Europe 5v5 Queue

Winner · kayrakral's team

13

77 kills · 5 players

Top fragger

prangulius

22 kills

Top impact

prangulius

114 ADR

Util damage

Reaper1101

124 HP

Weak spots this match

vs lifetime baseline
  • 7spong3

    HS % 11% (avg 26%)

    -58%
  • 7spong3

    K/D 0.56 (avg 0.91)

    -38%
  • Boro91

    K/D 0.53 (avg 0.81)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Boro91's team

2 · 2

tats27

L12

17/13/2 · 1709 dmg

ADR

101

HS%

41

K/D

1.31

Entry 2/0Multi 1AWP 1Pistol 4
K/D +36%ADR +32%

Boro91

L21

9/17/3 · 1234 dmg

ADR

73

HS%

56

K/D

0.53

Entry 3/0Pistol 3
K/D -35%HS % +75%

7spong3

L11

9/16/1 · 1077 dmg

ADR

63

HS%

11

K/D

0.56

Entry 1/0
HS % -58%K/D -38%

Ibuprofen87

L2

1/4/0 · 150 dmg

ADR

9

HS%

0

K/D

0.25

nosiek1337

0/0/0 · 0 dmg

ADR

0

HS%

0

K/D

0.00

kayrakral's team

10 · 3

prangulius

L24

22/7/2 · 1931 dmg

ADR

114

HS%

32

K/D

3.14

Entry 5/0Multi 3Util 4AWP 15Pistol 4

kayrakral

L23

20/6/3 · 1803 dmg

ADR

106

HS%

25

K/D

3.33

Multi 1Util 76AWP 8Pistol 3

LadyJuleczka

L12

14/7/1 · 1216 dmg

ADR

72

HS%

29

K/D

2.00

Entry 3/0Multi 1Util 74Pistol 2

hosumagi

L12

11/13/9 · 1557 dmg

ADR

92

HS%

45

K/D

0.85

Entry 3/0Multi 1Util 29AWP 1Pistol 3

Reaper1101

L12

10/12/7 · 1620 dmg

ADR

95

HS%

20

K/D

0.83

Util 124Pistol 3

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.