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Winner · Fireflydav's team

13

79 kills · 5 players

de_nuke · 32 min

20 rounds · 2026-06-05

North America 5V5 Queue

shane_'s team

7

62 kills · 5 players

Top fragger

ThunderNano

27 kills

Top impact

ThunderNano

120 ADR

Util damage

Jorkinmypien

59 HP

Weak spots this match

vs lifetime baseline
  • Fireflydav

    HS % 28% (avg 42%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fireflydav's team

8 · 5

ThunderNano

5

27/12/1 · 2404 dmg

ADR

120

HS%

74

K/D

2.25

Entry 4/0Multi 1Util 7AWP 2Pistol 2
K/D +39%HS % +30%

Fireflydav

4

18/8/2 · 1630 dmg

ADR

82

HS%

28

K/D

2.25

Entry 3/0Multi 1Util 6AWP 4Pistol 1
HS % -33%K/D +60%

StiRRFried

L3

13/13/6 · 1572 dmg

ADR

79

HS%

38

K/D

1.00

Entry 1/0Util 22AWP 1

GetDinked445

L42

11/18/5 · 1478 dmg

ADR

74

HS%

45

K/D

0.61

Entry 2/0Multi 1Pistol 3

PandaSnipes_

2

10/12/4 · 1139 dmg

ADR

57

HS%

50

K/D

0.83

Entry 1/0AWP 2Pistol 1

shane_'s team

4 · 3

ItsAppa

L51

19/17/4 · 1961 dmg

ADR

98

HS%

68

K/D

1.12

Entry 4/0Multi 1Pistol 3

Zeqtrr

L41

15/17/1 · 1484 dmg

ADR

74

HS%

60

K/D

0.88

Entry 3/0Util 8AWP 7Pistol 4

Jorkinmypien

L51

14/16/6 · 1601 dmg

ADR

80

HS%

29

K/D

0.88

Entry 1/0Multi 2Util 59Pistol 2

shane_

L44

10/15/3 · 1216 dmg

ADR

61

HS%

80

K/D

0.67

Multi 1Pistol 3

Russian3333

4/15/3 · 564 dmg

ADR

28

HS%

50

K/D

0.27

Entry 1/0Util 21Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.