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Winner · Mauter's team

13

91 kills · 5 players

de_inferno · 48 min

24 rounds · 2026-06-01

Europe 5v5 Queue

Julyen's team

11

82 kills · 5 players

Top fragger

Mauter

21 kills

Top impact

MOLODOY_DED

102 ADR

Util damage

MOLODOY_DED

447 HP

Weak spots this match

vs lifetime baseline
  • ZVSMY

    HS % 5% (avg 44%)

    -89%
  • ZVSMY

    K/D 0.90 (avg 1.07)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mauter's team

6 · 7

Mauter

L104

21/14/6 · 1970 dmg

ADR

82

HS%

33

K/D

1.50

Entry 1/0Multi 2Util 150AWP 4Pistol 6

MOLODOY_DED

L103

19/19/6 · 2438 dmg

ADR

102

HS%

63

K/D

1.00

Entry 3/0Multi 2Util 447Pistol 1

n1GHtm3n

L101

19/16/4 · 2179 dmg

ADR

91

HS%

58

K/D

1.19

Multi 2Util 157AWP 1

besheron

L103

18/13/3 · 1801 dmg

ADR

75

HS%

44

K/D

1.38

Entry 2/0Multi 1Util 66AWP 4Pistol 4

Savydddd

L102

14/20/5 · 1652 dmg

ADR

69

HS%

43

K/D

0.70

Entry 4/0Multi 1Util 75AWP 2Pistol 1

Julyen's team

6 · 5

ZVSMY

L104

19/21/7 · 2235 dmg

ADR

93

HS%

5

K/D

0.90

Entry 3/0Util 172AWP 9Pistol 1
HS % -89%K/D -16%ADR +17%

Julyen

L103

17/19/4 · 1890 dmg

ADR

79

HS%

59

K/D

0.89

Entry 2/0Multi 1Pistol 2

zgurik

L103

17/16/4 · 1700 dmg

ADR

71

HS%

47

K/D

1.06

Entry 3/0Multi 1Util 234Pistol 3

sttttt

L101

15/19/5 · 1370 dmg

ADR

57

HS%

60

K/D

0.79

Entry 2/0Multi 1Util 162Pistol 4

n3t_talanta

L10

14/17/11 · 1827 dmg

ADR

76

HS%

43

K/D

0.82

Entry 4/0Util 406Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.