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Fl0ral1220's team

3

47 kills · 5 players

de_mirage · 27 min

16 rounds · 2026-05-30

SEA 5V5 Queue

Winner · 35Ninhbinh's team

13

73 kills · 5 players

Top fragger

-S01Uongbi-

24 kills

Top impact

-S01Uongbi-

143 ADR

Util damage

JJBurger

115 HP

Weak spots this match

vs lifetime baseline
  • N1kace

    K/D 0.40 (avg 1.20)

    -67%
  • N1kace

    ADR 49 (avg 88)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fl0ral1220's team

3 · 0

JJBurger

L10

15/13/4 · 1528 dmg

ADR

96

HS%

47

K/D

1.15

Multi 2Util 115Pistol 1
ADR +10%

AdMMMMMMM

L102

14/15/2 · 1505 dmg

ADR

94

HS%

57

K/D

0.93

Entry 2/0Multi 1Util 22Pistol 3

f1redup

L10

8/15/4 · 1086 dmg

ADR

68

HS%

62

K/D

0.53

Entry 1/0Util 57Pistol 2

N1kace

L101

6/15/1 · 790 dmg

ADR

49

HS%

67

K/D

0.40

Entry 2/0Pistol 1
K/D -67%ADR -44%HS % +26%

Fl0ral1220

4/15/6 · 663 dmg

ADR

41

HS%

75

K/D

0.27

Util 2Pistol 1

35Ninhbinh's team

9 · 4

-S01Uongbi-

L105

24/9/5 · 2287 dmg

ADR

143

HS%

54

K/D

2.67

Entry 6/0Multi 1Util 43Pistol 3

35Ninhbinh

L102

18/8/4 · 1694 dmg

ADR

106

HS%

61

K/D

2.25

Multi 1Util 4AWP 1Pistol 6
K/D +79%HS % +39%

TheSavior-

L103

13/10/4 · 1303 dmg

ADR

81

HS%

62

K/D

1.30

Entry 2/0Util 87AWP 2Pistol 2

tranhaninh

L102

9/6/3 · 853 dmg

ADR

53

HS%

33

K/D

1.50

Util 25Pistol 2

hero178s

L101

9/14/8 · 1375 dmg

ADR

86

HS%

78

K/D

0.64

Entry 3/0Multi 1Util 62

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.