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Winner · -Scrooge13-'s team

13

72 kills · 5 players

de_mirage · 27 min

17 rounds · 2026-06-12

Europe 5v5 Queue

streetbred's team

4

45 kills · 5 players

Top fragger

Olivier60a3

17 kills

Top impact

Olivier60a3

103 ADR

Util damage

3-333

179 HP

Weak spots this match

vs lifetime baseline
  • Monkey228_

    K/D 0.21 (avg 0.50)

    -58%
  • Monkey228_

    ADR 37 (avg 54)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Scrooge13-'s team

8 · 5

Olivier60a3

L74

17/10/2 · 1754 dmg

ADR

103

HS%

41

K/D

1.70

Entry 3/0Multi 1Util 87AWP 1Pistol 5

myk0

L62

16/7/5 · 1484 dmg

ADR

87

HS%

38

K/D

2.29

Multi 2Util 36Pistol 2

Lucky-__-13

L83

15/8/6 · 1710 dmg

ADR

101

HS%

67

K/D

1.88

Entry 1/0Multi 1Util 23AWP 1Pistol 2

-Scrooge13-

L53

12/9/3 · 1173 dmg

ADR

69

HS%

17

K/D

1.33

Entry 6/0Util 44AWP 8Pistol 3

Plast1na

L81

12/11/5 · 1272 dmg

ADR

75

HS%

75

K/D

1.09

Util 106Pistol 2

streetbred's team

4 · 0

3-333

L92

14/15/5 · 1571 dmg

ADR

92

HS%

36

K/D

0.93

Multi 1Util 179AWP 1Pistol 3

Maariaan1

1

13/15/1 · 1395 dmg

ADR

82

HS%

38

K/D

0.87

Entry 3/0Multi 1Pistol 2

M0YSHA1488

L7

8/14/1 · 774 dmg

ADR

46

HS%

12

K/D

0.57

Entry 2/0Util 10AWP 3Pistol 2

streetbred

L81

7/14/5 · 903 dmg

ADR

53

HS%

86

K/D

0.50

Entry 1/0Pistol 2

Monkey228_

3/14/1 · 623 dmg

ADR

37

HS%

33

K/D

0.21

Entry 1/0Util 21
K/D -58%ADR -32%HS % +32%

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.