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Winner · zartiz's team

13

76 kills · 5 players

de_ancient · 30 min

18 rounds · 2026-05-15

Europe 5v5 Queue

Heins1ght's team

5

64 kills · 5 players

Top fragger

-Benjji-

23 kills

Top impact

Kreutzy

111 ADR

Util damage

AlSiNaX

231 HP

Weak spots this match

vs lifetime baseline
  • Emilos69

    K/D 0.60 (avg 1.08)

    -44%
  • SirFuckALot

    K/D 0.67 (avg 1.01)

    -34%
  • Emilos69

    ADR 66 (avg 86)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zartiz's team

8 · 5

-Benjji-

L104

23/10/1 · 1942 dmg

ADR

108

HS%

43

K/D

2.30

Entry 1/0Multi 2Util 44Pistol 4

AlSiNaX

L84

18/12/7 · 1929 dmg

ADR

107

HS%

17

K/D

1.50

Entry 5/0Multi 1Util 231AWP 12Pistol 1

zartiz

L71

15/13/2 · 1478 dmg

ADR

82

HS%

53

K/D

1.15

Entry 3/0Util 189Pistol 2

Lucaso

L83

11/14/12 · 1389 dmg

ADR

77

HS%

45

K/D

0.79

Entry 2/0Util 123Pistol 1

Emilos69

L81

9/15/3 · 1188 dmg

ADR

66

HS%

56

K/D

0.60

Util 81AWP 2Pistol 2
K/D -44%ADR -24%HS % +22%

Heins1ght's team

4 · 1

Kreutzy

L91

21/15/5 · 2004 dmg

ADR

111

HS%

62

K/D

1.40

Multi 2Util 65AWP 1Pistol 2

Guldsten

L101

15/15/2 · 1593 dmg

ADR

89

HS%

53

K/D

1.00

Entry 1/0Multi 1Util 42Pistol 4

SirFuckALot

L71

10/15/4 · 1188 dmg

ADR

66

HS%

60

K/D

0.67

Entry 2/0Multi 1Util 26Pistol 6
K/D -34%ADR -14%HS % +9%

superfjong

L9

9/14/10 · 1362 dmg

ADR

76

HS%

33

K/D

0.64

Entry 3/0Util 32

Heins1ght

L62

9/17/5 · 1175 dmg

ADR

65

HS%

33

K/D

0.53

Entry 1/0Util 80Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.