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Winner · Siruostak's team

13

84 kills · 5 players

de_mirage · 37 min

22 rounds · 2026-06-12

Europe 5v5 Queue

RedCooL-'s team

9

74 kills · 5 players

Top fragger

Siruostak

23 kills

Top impact

Siruostak

101 ADR

Util damage

D2Kester

138 HP

Weak spots this match

vs lifetime baseline
  • adn1T

    HS % 39% (avg 59%)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Siruostak's team

8 · 5

Siruostak

L102

23/14/6 · 2222 dmg

ADR

101

HS%

26

K/D

1.64

Entry 3/0Multi 2Util 48AWP 11Pistol 3

neverthelesz

L102

18/15/4 · 1844 dmg

ADR

84

HS%

56

K/D

1.20

Entry 1/0Multi 2Util 87AWP 2Pistol 6

Jackkxd

L92

16/12/1 · 1574 dmg

ADR

72

HS%

75

K/D

1.33

Entry 4/0Multi 1Util 36Pistol 6

LyaaM77

L103

14/16/5 · 1510 dmg

ADR

69

HS%

57

K/D

0.88

Entry 1/0Multi 2

D2Kester

L104

13/17/6 · 1647 dmg

ADR

75

HS%

31

K/D

0.76

Entry 2/0Multi 1Util 138Pistol 2

RedCooL-'s team

4 · 5

adn1T

L103

18/17/2 · 1950 dmg

ADR

89

HS%

39

K/D

1.06

Entry 3/0Multi 2Util 44AWP 8Pistol 6
HS % -34%ADR +11%

demolutiON-

L103

17/20/1 · 1652 dmg

ADR

75

HS%

59

K/D

0.85

Entry 2/0Multi 1Pistol 4

braveheart

L102

16/17/5 · 1675 dmg

ADR

76

HS%

31

K/D

0.94

Entry 2/0Multi 3Util 51AWP 1Pistol 4

RedCooL-

L101

12/20/4 · 1424 dmg

ADR

65

HS%

83

K/D

0.60

Entry 2/0Multi 1Util 34Pistol 4

SzaryMary

L10

11/18/5 · 1518 dmg

ADR

69

HS%

9

K/D

0.61

Entry 2/0AWP 1

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.