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O2scar2K's team

0

52 kills · 5 players

de_inferno · 29 min

1 rounds · 2025-02-23

North America 5V5 Queue

Winner · muskler's team

1

75 kills · 5 players

Top fragger

Laksmana

20 kills

Top impact

Laksmana

127 ADR

Util damage

Laksmana

186 HP

Weak spots this match

vs lifetime baseline
  • Ethan1231

    K/D 0.57 (avg 0.83)

    -31%
  • Ethan1231

    HS % 38% (avg 48%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

O2scar2K's team

3 · 1

O2scar2K

L31

14/15/1 · 1306 dmg

ADR

77

HS%

50

K/D

0.93

Entry 2/0Multi 1Util 27AWP 1Pistol 3

BtMachete

L61

12/14/3 · 1507 dmg

ADR

89

HS%

17

K/D

0.86

Multi 2Util 109Pistol 1

Splurrz

L41

10/15/3 · 1066 dmg

ADR

63

HS%

20

K/D

0.67

Entry 3/0Multi 1Util 161AWP 3Pistol 1

skooberry

L41

8/17/7 · 1145 dmg

ADR

67

HS%

25

K/D

0.47

Entry 1/0Multi 1Util 10Pistol 4

Ethan1231

L4

8/14/4 · 1130 dmg

ADR

67

HS%

38

K/D

0.57

Pistol 1
K/D -31%HS % -21%

muskler's team

9 · 4

Laksmana

L52

20/12/8 · 2159 dmg

ADR

127

HS%

50

K/D

1.67

Entry 5/0Multi 3Util 186Pistol 4

Caramel2025

L46

17/7/4 · 1844 dmg

ADR

109

HS%

88

K/D

2.43

Entry 1/0Multi 1Util 176AWP 1Pistol 4

Sauceque97

L44

15/9/8 · 1475 dmg

ADR

87

HS%

60

K/D

1.67

Multi 2Util 167Pistol 3

ryce_bag

L41

13/13/4 · 1317 dmg

ADR

78

HS%

46

K/D

1.00

Entry 5/0AWP 3Pistol 1

muskler

L4

10/11/4 · 893 dmg

ADR

53

HS%

30

K/D

0.91

Multi 1Util 46

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.