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JSX's team

7

75 kills · 5 players

de_dust2 · 33 min

20 rounds · 2026-05-25

Europe 5v5 Queue

Winner · -S1more's team

13

83 kills · 5 players

Top fragger

-S1more

23 kills

Top impact

inputenok

105 ADR

Util damage

inputenok

218 HP

Weak spots this match

vs lifetime baseline
  • n1do

    HS % 50% (avg 66%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JSX's team

2 · 5

inputenok

L102

20/16/5 · 2099 dmg

ADR

105

HS%

45

K/D

1.25

Entry 4/0Multi 3Util 218AWP 3Pistol 5
ADR +33%K/D +16%

t0bi-

L101

14/17/7 · 1432 dmg

ADR

72

HS%

50

K/D

0.82

Entry 1/0Multi 1Util 85Pistol 4

x9fN

L102

14/16/10 · 1841 dmg

ADR

92

HS%

43

K/D

0.88

Entry 3/0Multi 1Util 143Pistol 3

amazinq

L101

14/18/5 · 1591 dmg

ADR

80

HS%

50

K/D

0.78

Entry 2/0Multi 2Util 149Pistol 3

JSX

L101

13/17/5 · 1380 dmg

ADR

69

HS%

46

K/D

0.76

Entry 1/0Util 35Pistol 1

-S1more's team

10 · 3

-S1more

L103

23/15/4 · 2012 dmg

ADR

101

HS%

48

K/D

1.53

Entry 6/0Multi 3Util 10Pistol 3
K/D +22%ADR +21%

TrivixXx

L103

17/15/6 · 1935 dmg

ADR

97

HS%

65

K/D

1.13

Entry 1/0Multi 1Util 54Pistol 7

Corchill

L103

16/17/9 · 2004 dmg

ADR

100

HS%

50

K/D

0.94

Multi 1Util 139AWP 2
K/D -11%ADR +26%

n1do

L102

14/14/2 · 1502 dmg

ADR

75

HS%

50

K/D

1.00

Multi 2Util 53Pistol 3
HS % -24%K/D -11%

cspr21

L102

13/15/7 · 1523 dmg

ADR

76

HS%

46

K/D

0.87

Entry 2/0Multi 1Util 134AWP 2Pistol 1

Half-by-half

First half

2 · 10

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.