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Winner · 1dyacLe's team

13

81 kills · 5 players

de_dust2 · 34 min

22 rounds · 2026-06-03

North America 5V5 Queue

Teddybear701's team

9

68 kills · 5 players

Top fragger

1dyacLe

24 kills

Top impact

_Mutsumi_

116 ADR

Util damage

Spageddieozz

186 HP

Weak spots this match

vs lifetime baseline
  • SpectrumL1

    K/D 0.71 (avg 1.02)

    -30%
  • ahighfly

    HS % 28% (avg 38%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1dyacLe's team

10 · 3

1dyacLe

L106

24/12/4 · 2478 dmg

ADR

113

HS%

83

K/D

2.00

Entry 3/0Multi 4AWP 1Pistol 5

_Mutsumi_

L92

23/14/8 · 2541 dmg

ADR

116

HS%

57

K/D

1.64

Entry 2/0Multi 1Util 101

Potato_1222

L61

18/15/3 · 1552 dmg

ADR

71

HS%

28

K/D

1.20

Entry 6/0Multi 2Util 51AWP 5Pistol 2

kaidong12138

L92

9/13/8 · 1487 dmg

ADR

68

HS%

33

K/D

0.69

Entry 3/0Multi 1Util 16AWP 5Pistol 1

hslaunch

2

7/14/6 · 872 dmg

ADR

40

HS%

43

K/D

0.50

Entry 1/0Util 9

Teddybear701's team

2 · 7

ahighfly

L63

18/15/2 · 1890 dmg

ADR

86

HS%

28

K/D

1.20

Entry 4/0Multi 4Util 66Pistol 2
HS % -26%ADR +25%K/D +24%

Spageddieozz

L83

17/18/5 · 1765 dmg

ADR

80

HS%

35

K/D

0.94

Entry 1/0Multi 2Util 186AWP 1Pistol 1

SpectrumL1

L71

12/17/8 · 1547 dmg

ADR

70

HS%

50

K/D

0.71

Multi 1Util 73AWP 3Pistol 4
K/D -30%ADR -10%HS % +32%

bPortes

L72

11/16/6 · 1461 dmg

ADR

66

HS%

73

K/D

0.69

Entry 1/0Util 91AWP 1Pistol 1

Teddybear701

L9

10/15/4 · 1177 dmg

ADR

54

HS%

40

K/D

0.67

Entry 1/0Util 19AWP 3Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.