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utwofaced's team

8

77 kills · 5 players

de_mirage · 33 min

21 rounds · 2026-06-03

Europe 5v5 Queue

Winner · burn7ch's team

13

86 kills · 5 players

Top fragger

burn7ch

20 kills

Top impact

burn7ch

103 ADR

Util damage

MCSGLEG3ND

68 HP

Weak spots this match

vs lifetime baseline
  • wsdzz

    HS % 18% (avg 56%)

    -68%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

utwofaced's team

6 · 2

closeyoueyes

L102

19/17/3 · 1964 dmg

ADR

94

HS%

32

K/D

1.12

Entry 3/0Multi 1Util 13AWP 2Pistol 6

KA3AXCTAHH

L101

18/16/3 · 1860 dmg

ADR

89

HS%

67

K/D

1.12

Entry 1/0Util 37AWP 2Pistol 5

PODMblSHKA

L101

16/18/7 · 1908 dmg

ADR

91

HS%

50

K/D

0.89

Entry 4/0Util 25AWP 5Pistol 2

manka

L102

12/18/4 · 1196 dmg

ADR

57

HS%

58

K/D

0.67

Util 21Pistol 2

utwofaced

L102

12/17/5 · 1527 dmg

ADR

73

HS%

58

K/D

0.71

Entry 2/0Util 46Pistol 3

burn7ch's team

6 · 7

burn7ch

L104

20/17/6 · 2153 dmg

ADR

103

HS%

50

K/D

1.18

Entry 4/0Multi 3Util 25Pistol 1

berwejky

L103

18/16/5 · 1755 dmg

ADR

84

HS%

67

K/D

1.12

Entry 2/0Multi 2Util 32AWP 3Pistol 4

wsdzz

L105

17/15/1 · 1581 dmg

ADR

75

HS%

18

K/D

1.13

Entry 2/0Multi 3AWP 11Pistol 3
HS % -68%K/D -9%

aseasdasdasd

L10

16/16/5 · 1751 dmg

ADR

83

HS%

81

K/D

1.00

Entry 1/0Multi 1Pistol 5

MCSGLEG3ND

L101

15/13/4 · 1638 dmg

ADR

78

HS%

60

K/D

1.15

Entry 2/0Util 68Pistol 2

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.