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Beng-'s team

8

71 kills · 5 players

de_overpass · 36 min

21 rounds · 2026-05-27

Europe 5v5 Queue

Winner · Kriv3j's team

13

78 kills · 5 players

Top fragger

Don-Collier

24 kills

Top impact

Kriv3j

122 ADR

Util damage

siemaMergula

188 HP

Weak spots this match

vs lifetime baseline
  • Maxraw

    K/D 0.62 (avg 1.13)

    -45%
  • Maxraw

    ADR 45 (avg 77)

    -42%
  • Maxraw

    HS % 30% (avg 38%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Beng-'s team

5 · 3

Don-Collier

L105

24/16/4 · 2539 dmg

ADR

121

HS%

67

K/D

1.50

Entry 1/0Multi 2Util 89Pistol 5

_Parasenok_

2

16/16/3 · 1697 dmg

ADR

81

HS%

62

K/D

1.00

Entry 4/0Multi 2Util 29Pistol 2

Beng-

L101

11/15/4 · 1275 dmg

ADR

61

HS%

91

K/D

0.73

Entry 3/0Util 28Pistol 3

Maxraw

L10

10/16/1 · 935 dmg

ADR

45

HS%

30

K/D

0.62

Entry 1/0AWP 2Pistol 5
K/D -45%ADR -42%

MrNextOne

L10

10/15/4 · 1297 dmg

ADR

62

HS%

40

K/D

0.67

Entry 1/0Util 22AWP 4Pistol 1

Kriv3j's team

7 · 6

_Miri

L104

22/12/0 · 1913 dmg

ADR

91

HS%

41

K/D

1.83

Entry 4/0Multi 2Util 54AWP 3Pistol 2
K/D +79%ADR +24%

Kriv3j

L104

21/16/6 · 2554 dmg

ADR

122

HS%

52

K/D

1.31

Entry 2/0Multi 3Util 60Pistol 2

MilDan_

L102

14/14/4 · 1401 dmg

ADR

67

HS%

57

K/D

1.00

Entry 2/0Multi 1Util 29Pistol 6
ADR -14%HS % +58%

siemaMergula

L102

13/16/6 · 1494 dmg

ADR

71

HS%

31

K/D

0.81

Entry 3/0Multi 1Util 188AWP 3Pistol 2

Gold3st

L101

8/13/5 · 1110 dmg

ADR

53

HS%

88

K/D

0.62

Util 46Pistol 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.