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gsjodal's team

10

81 kills · 5 players

de_mirage · 42 min

23 rounds · 2026-05-25

Europe 5v5 Queue

Winner · d0nk0rle0ne's team

13

87 kills · 5 players

Top fragger

kyokenn

20 kills

Top impact

gsjodal

94 ADR

Util damage

adi1305_

300 HP

Weak spots this match

vs lifetime baseline
  • MaxFlaks

    K/D 0.85 (avg 1.18)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

gsjodal's team

7 · 3

adi1305_

L75

17/15/5 · 1817 dmg

ADR

79

HS%

24

K/D

1.13

Entry 1/0Util 300Pistol 4

MaxFlaks

L71

17/20/8 · 2009 dmg

ADR

87

HS%

59

K/D

0.85

Entry 4/0Util 165AWP 3Pistol 3
K/D -28%HS % +20%

Fallingdwn

L62

17/18/3 · 1502 dmg

ADR

65

HS%

35

K/D

0.94

Entry 3/0Multi 1Util 102AWP 10Pistol 3

gsjodal

L62

15/17/11 · 2163 dmg

ADR

94

HS%

67

K/D

0.88

Entry 3/0Multi 1Util 124Pistol 6

DzikiDave

15/18/2 · 1435 dmg

ADR

62

HS%

60

K/D

0.83

Entry 1/0Util 123AWP 1Pistol 5

d0nk0rle0ne's team

5 · 8

kyokenn

L62

20/14/4 · 1901 dmg

ADR

83

HS%

30

K/D

1.43

Entry 1/0Multi 1Util 96Pistol 1

lovevhs

L63

18/17/5 · 1743 dmg

ADR

76

HS%

22

K/D

1.06

Entry 2/0Util 55AWP 3Pistol 2

ang0I

L63

18/17/7 · 2016 dmg

ADR

88

HS%

44

K/D

1.06

Entry 2/0Multi 1Util 73AWP 1Pistol 1

Trenestoo

L62

16/16/8 · 1955 dmg

ADR

85

HS%

62

K/D

1.00

Entry 4/0Multi 1Util 128AWP 2Pistol 3

d0nk0rle0ne

L83

15/17/7 · 1985 dmg

ADR

86

HS%

47

K/D

0.88

Entry 2/0Multi 1Util 135AWP 2Pistol 2

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.