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Winner · KBeaZy's team

13

75 kills · 5 players

de_ancient · 27 min

18 rounds · 2026-05-10

North America 5V5 Queue

Springgy's team

5

57 kills · 5 players

Top fragger

KBeaZy

19 kills

Top impact

Fractalx

105 ADR

Util damage

JojoR7

154 HP

Weak spots this match

vs lifetime baseline
  • Springgy

    K/D 0.79 (avg 1.19)

    -34%
  • dantemoren

    K/D 0.81 (avg 1.11)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KBeaZy's team

8 · 5

KBeaZy

3

19/8/2 · 1663 dmg

ADR

92

HS%

32

K/D

2.38

Entry 2/0Util 21AWP 3Pistol 3

Fractalx

L104

19/10/4 · 1889 dmg

ADR

105

HS%

68

K/D

1.90

Multi 3Util 99Pistol 4

luhgeek

L103

16/13/6 · 1772 dmg

ADR

98

HS%

44

K/D

1.23

Multi 2Util 82AWP 1

SgtHash

L101

12/13/2 · 1120 dmg

ADR

62

HS%

75

K/D

0.92

Entry 4/0Multi 1Util 42Pistol 4

JojoR7

L102

9/13/7 · 1398 dmg

ADR

78

HS%

67

K/D

0.69

Entry 1/0Util 154Pistol 1

Springgy's team

4 · 1

xKold

L101

18/16/1 · 1806 dmg

ADR

100

HS%

50

K/D

1.12

Entry 2/0Multi 1AWP 6Pistol 9

dantemoren

L103

13/16/3 · 1377 dmg

ADR

77

HS%

69

K/D

0.81

Entry 4/0Util 60Pistol 2
K/D -27%HS % +47%

Springgy

L10

11/14/4 · 1308 dmg

ADR

73

HS%

55

K/D

0.79

Entry 1/0Multi 1Util 129Pistol 1
K/D -34%ADR -12%

botanix666

L101

8/15/2 · 819 dmg

ADR

46

HS%

50

K/D

0.53

Entry 3/0Util 60Pistol 1

-987qwd-qw9

L10

7/15/1 · 1068 dmg

ADR

59

HS%

57

K/D

0.47

Entry 1/0Multi 1Util 34AWP 2Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.