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Winner · 1SharkeeTV's team

13

80 kills · 5 players

de_anubis · 34 min

22 rounds · 2026-05-24

North America 5V5 Queue

Payzom's team

9

79 kills · 5 players

Top fragger

Payzom

23 kills

Top impact

NazTNatron

107 ADR

Util damage

NazTNatron

223 HP

Weak spots this match

vs lifetime baseline
  • PatronTTV

    K/D 0.44 (avg 0.77)

    -43%
  • 1SharkeeTV

    HS % 29% (avg 45%)

    -36%
  • PatronTTV

    ADR 49 (avg 64)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1SharkeeTV's team

5 · 8

NazTNatron

2

21/17/7 · 2353 dmg

ADR

107

HS%

29

K/D

1.24

Entry 3/0Multi 2Util 223Pistol 1

Morb1d666

L52

18/15/7 · 1972 dmg

ADR

90

HS%

44

K/D

1.20

Entry 2/0Multi 1Util 46Pistol 4

1SharkeeTV

L57

17/13/4 · 1739 dmg

ADR

79

HS%

29

K/D

1.31

Entry 2/0Util 32AWP 6
HS % -36%ADR -8%

notlarry

2

16/16/6 · 1543 dmg

ADR

70

HS%

38

K/D

1.00

Multi 1Util 11Pistol 1

PatronTTV

8/18/5 · 1078 dmg

ADR

49

HS%

62

K/D

0.44

Entry 2/0Util 48Pistol 1
K/D -43%ADR -24%HS % +24%

Payzom's team

7 · 2

Payzom

L44

23/15/3 · 2160 dmg

ADR

98

HS%

43

K/D

1.53

Entry 2/0Multi 4Util 75AWP 3Pistol 4

-MrMoose

L44

19/21/6 · 2184 dmg

ADR

99

HS%

42

K/D

0.90

Entry 7/0Multi 1Util 70

DenzelDabz

14/15/5 · 1678 dmg

ADR

76

HS%

50

K/D

0.93

Entry 1/0Util 55Pistol 7

_Asa

L4

13/14/5 · 1313 dmg

ADR

60

HS%

38

K/D

0.93

Entry 1/0Util 30

Pupster

L31

10/16/5 · 1201 dmg

ADR

55

HS%

50

K/D

0.62

Entry 2/0Util 37Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.