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Winner · Cellules's team

13

81 kills · 5 players

de_cache · 35 min

21 rounds · 2026-04-30

Europe 5v5 Queue

CaruCaru's team

8

72 kills · 5 players

Top fragger

PanHaj

29 kills

Top impact

PanHaj

143 ADR

Util damage

tankdr1ver23

156 HP

Weak spots this match

vs lifetime baseline
  • CaruCaru

    K/D 0.65 (avg 1.07)

    -39%
  • CaruCaru

    ADR 56 (avg 83)

    -33%
  • tankdr1ver23

    K/D 0.80 (avg 1.19)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Cellules's team

9 · 4

PanHaj

5

29/14/8 · 3008 dmg

ADR

143

HS%

62

K/D

2.07

Entry 5/0Multi 1Util 76Pistol 6
ADR +64%K/D +56%

Cellules

L84

20/16/6 · 1960 dmg

ADR

93

HS%

45

K/D

1.25

Entry 6/0Multi 2Util 153Pistol 3

Monesy4200

3

13/12/3 · 1562 dmg

ADR

74

HS%

31

K/D

1.08

Entry 4/0Util 72Pistol 2

mokryolo

L7

10/16/5 · 1228 dmg

ADR

59

HS%

70

K/D

0.62

Entry 1/0Util 106Pistol 1

hawcik

L41

9/15/4 · 947 dmg

ADR

45

HS%

44

K/D

0.60

Entry 1/0Multi 1Util 132Pistol 1

CaruCaru's team

3 · 5

Edxl

4

28/16/5 · 2538 dmg

ADR

121

HS%

57

K/D

1.75

Multi 2Util 122Pistol 4
K/D +51%ADR +43%

ntYs

2

12/18/5 · 1571 dmg

ADR

75

HS%

42

K/D

0.67

Entry 2/0Multi 1Util 4Pistol 2

tankdr1ver23

1

12/15/5 · 1408 dmg

ADR

67

HS%

33

K/D

0.80

Util 156Pistol 1
K/D -33%ADR -9%

CaruCaru

1

11/17/1 · 1169 dmg

ADR

56

HS%

73

K/D

0.65

Entry 2/0Multi 1Util 12AWP 3Pistol 6
K/D -39%ADR -33%HS % +66%

Drayson218

L9

9/15/6 · 1136 dmg

ADR

54

HS%

44

K/D

0.60

Util 24Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.