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Winner · Tatu-_'s team

13

93 kills · 5 players

de_mirage · 38 min

24 rounds · 2026-03-30

South America 5V5 Queue

FrahndeuS's team

11

87 kills · 5 players

Top fragger

ems-

23 kills

Top impact

ems-

102 ADR

Util damage

taniguchi

227 HP

Weak spots this match

vs lifetime baseline
  • ems-

    HS % 48% (avg 58%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tatu-_'s team

6 · 7

ronazik

L102

22/18/8 · 2297 dmg

ADR

96

HS%

45

K/D

1.22

Entry 7/0Multi 1AWP 8Pistol 8
ADR +23%

tsug333

L103

20/16/9 · 2259 dmg

ADR

94

HS%

30

K/D

1.25

Entry 3/0Multi 1Util 62AWP 1Pistol 5

Tatu-_

L104

18/19/7 · 1952 dmg

ADR

81

HS%

72

K/D

0.95

Entry 3/0Multi 1Util 85Pistol 3

-jqn

L103

17/14/3 · 1524 dmg

ADR

64

HS%

59

K/D

1.21

Entry 1/0Multi 1Util 52AWP 1

fedu-

L101

16/20/10 · 1907 dmg

ADR

80

HS%

69

K/D

0.80

Entry 2/0Util 17Pistol 3

FrahndeuS's team

6 · 5

ems-

L105

23/18/8 · 2445 dmg

ADR

102

HS%

48

K/D

1.28

Entry 2/0Multi 1Util 101Pistol 6
HS % -17%ADR +30%K/D +19%

-trash-

L103

19/18/7 · 2225 dmg

ADR

93

HS%

74

K/D

1.06

Entry 1/0Util 82Pistol 3

taniguchi

L101

17/18/5 · 2038 dmg

ADR

85

HS%

29

K/D

0.94

Entry 3/0Multi 1Util 227AWP 6Pistol 3

FrahndeuS

L102

15/21/5 · 1592 dmg

ADR

66

HS%

60

K/D

0.71

Entry 2/0Multi 2Util 38AWP 2Pistol 1

-tadzin

L10

13/18/1 · 1103 dmg

ADR

46

HS%

54

K/D

0.72

Util 47Pistol 4

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.